private void OnWrongIngredient(WrongIngredientEvent evt)
 {
     CreateNewRecipe();
 }
 private void PlayWrongIngredientSound(WrongIngredientEvent evt)
 {
     _audioSource.clip = _wrongIngredientSounds.SelectRandom();
     _audioSource.Play();
 }
 private void OnPotionInCorrect(WrongIngredientEvent evt)
 {
     UpdateScore(_scoreSettings.FailPoints);
 }