private void OnWrongIngredient(WrongIngredientEvent evt) { CreateNewRecipe(); }
private void PlayWrongIngredientSound(WrongIngredientEvent evt) { _audioSource.clip = _wrongIngredientSounds.SelectRandom(); _audioSource.Play(); }
private void OnPotionInCorrect(WrongIngredientEvent evt) { UpdateScore(_scoreSettings.FailPoints); }