private void ResetConfig_Click(object sender, RoutedEventArgs e) { var iniFile = "BotConfig.ini"; File.Delete(iniFile); WriteIni.WriteConfig(); ReadIni.ReadFile(); UpdateUI(); }
private void UpdateUI() { ConsoleLogBox.Text = $"[{DateTime.Now.ToString("h:mm:ss tt")}] Trying to Connect to server..."; Main.LogConsole("Successfully Connected to Server. Enjoy!"); WriteIni.WriteConfig(); ReadIni.ReadFile(); BossBattle.IsChecked = GlobalVariables.attackSettings.Boss; FriendBattle.IsChecked = GlobalVariables.attackSettings.Friend; GuildBattle.IsChecked = GlobalVariables.attackSettings.Guild; BraveBattle.IsChecked = GlobalVariables.attackSettings.Brave; DoSBattle.IsChecked = GlobalVariables.attackSettings.DoS; ExpeditionBattle.IsChecked = GlobalVariables.attackSettings.Expedition; PlanetTrialBattle.IsChecked = GlobalVariables.attackSettings.PlanetTrial; PlanetTrialRetry.Text = GlobalVariables.attackSettings.PlanetTrialRetryAmount.ToString(); PlanetTrialAutoRetry.IsChecked = GlobalVariables.attackSettings.PlanetTrialAutoRetry; BraveMaxTickets.Text = GlobalVariables.attackSettings.BraveMaxTickets.ToString(); BraveMaxCE.Text = GlobalVariables.attackSettings.BraveMaxCE.ToString(); BraveAttackMore.IsChecked = GlobalVariables.attackSettings.BraveAutoRetry; GuildMax.Text = GlobalVariables.attackSettings.GuildRetryAmount.ToString(); FriendRetry.Text = GlobalVariables.attackSettings.FriendRetryAmount.ToString(); FriendMax.IsChecked = GlobalVariables.attackSettings.FriendMaxOnly; Alchemy.IsChecked = GlobalVariables.dailySettings.Alchemy; SendHearts.IsChecked = GlobalVariables.dailySettings.SendHearts; SpinWheel.IsChecked = GlobalVariables.dailySettings.SpinWheel; CompleteTavern.IsChecked = GlobalVariables.dailySettings.DailyTavern; CombineEquip.IsChecked = GlobalVariables.dailySettings.CombineEquip; PerformCommon.IsChecked = GlobalVariables.dailySettings.CommonSummon; PerformGrand.IsChecked = GlobalVariables.dailySettings.GrandSummon; CompleteBrave.IsChecked = GlobalVariables.dailySettings.DailyBrave; SendFriend.IsChecked = GlobalVariables.dailySettings.DailyBrave; AcceptFriends.IsChecked = GlobalVariables.dailySettings.DailyBrave; DeclineFriends.IsChecked = GlobalVariables.dailySettings.DailyBrave; if (AcceptFriends.IsChecked == true && DeclineFriends.IsChecked == true) { AcceptFriends.IsChecked = false; } //DailyBag.IsChecked = GlobalVariables.dailySettings.DailyBrave; PurchaseDoS.IsChecked = GlobalVariables.dailySettings.DailyBrave; DeleteMail.IsChecked = GlobalVariables.dailySettings.DailyBrave; }