Example #1
0
 public void OnBack()
 {
     myState    = WoundedBodyState.Back;
     moveTarget = hostArea.GetComponent <Collider2D>();
 }
Example #2
0
 public void OnWounded()
 {
     myState    = WoundedBodyState.Wounded;
     moveTarget = baseArea.GetComponent <Collider2D>();
 }