Example #1
0
        void WorstResponseReleaseCheck(object sender, RoutedEventArgs e)
        {
            string fileDir = null;

            if (worstResponseList.FileName != null)
            {
                fileDir = Path.Combine(Path.GetDirectoryName(worstResponseList.FileName), "TDWorstResponse");
            }
            for (int i = 0, end = worstResponseList.Count; i < end; ++i)
            {
                for (int j = i + 1; j < end; ++j)
                {
                    if (worstResponseList[i].ID == worstResponseList[j].ID)
                    {
                        WorstResponses.ResponseIssue(string.Format("There are multiple {0} IDs.", worstResponseList[i].ID));
                        return;
                    }
                }
                if (worstResponseList.FileName != null && !Parsing.CheckAudio(fileDir, worstResponseList[i].ID))
                {
                    WorstResponses.ResponseIssue(string.Format("Audio files are missing for response ID {0}.", worstResponseList[i].ID));
                    return;
                }
            }
            MessageBox.Show("Release check successful. This response set is compatible with the game.", "Release check result");
        }
Example #2
0
 void WorstResponseRemove(object sender, RoutedEventArgs e)
 {
     if (worstResponses.SelectedItem == null)
     {
         WorstResponses.ResponseIssue("Select the response to remove.");
         return;
     }
     worstResponseList.Remove((WorstResponse)worstResponses.SelectedItem);
 }
Example #3
0
 void WorstResponseAudio(object sender, RoutedEventArgs e)
 {
     if (worstResponses.SelectedItem == null)
     {
         WorstResponses.ResponseIssue("Select the response to import the audio of.");
         return;
     }
     if (worstResponseList.FileName == null)
     {
         WorstResponses.ResponseIssue("The response file has to exist first. Export your work or import an existing response file.");
         return;
     }
     if (audioBrowser.ShowDialog() == true)
     {
         ((WorstResponse)worstResponses.SelectedItem).ImportAudio(worstResponseList.FileName, audioBrowser.FileName);
     }
 }