void OnTriggerEnter2D(Collider2D other)
 {
     if (other.CompareTag(TagManager.Player) && !worm.IsRunnning())
     {
         worm.SetTarget(other.transform);
     }
 }
    void OnTriggerEnter2D(Collider2D other)
    {
        if (other.CompareTag(TagManager.Player))
        {
            if (PlayerManager.IsAttacking() && !worm.IsAttached() && !worm.IsStunned() && damageTimer <= 0.0f)
            {
                worm.TakeDamage(PlayerManager.CalculateDamageDone());

                damageTimer = damageDelay;
            }
            else if (!PlayerManager.IsAttacking() && !worm.IsStunned() && !worm.IsRunnning())
            {
                if (other.CompareTag(TagManager.Player))
                {
                    worm.Attach();
                }
            }
        }
    }