Toggle navigation
Hot Examples
EN
EN
RU
DE
FR
ES
PT
IT
JP
ZH
KO
C#
PHP
C#
Java
Go
C++
Python
JS
TS
Search
C# (CSharp) WorldTile.Capture Examples
Programming Language:
C# (CSharp)
Class/Type:
WorldTile
Method/Function:
Capture
Examples at hotexamples.com:
1
C# (CSharp) WorldTile.Capture - 1 examples found
. These are the top rated real world C# (CSharp) examples of
WorldTile.Capture
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
Show
Hide
GetComponent(5)
Select(4)
GetLength(4)
UpdateTIle(3)
Random(3)
SetTileColors(3)
GetTileGroup(2)
IsPassable(2)
SetTileType(2)
Highlight(2)
GetWorldTile(2)
DigRiver(2)
Deselect(2)
ContainedObjects(2)
SetWorldTileType(1)
Setup(1)
UnClick(1)
UnfocusAllTiles(1)
SetRiverPath(1)
SetParentTile(1)
UnregisterEntity(1)
RegisterEntity(1)
Water(1)
IsOpen(1)
IsEmpty(1)
IsCollision(1)
SetUnit(1)
AddChildTile(1)
Initialize(1)
GetDirection(1)
Click(1)
Clone(1)
Dehighlight(1)
Distance(1)
Equals(1)
GetBuilding(1)
GetCameraLerp(1)
GetCost(1)
GetIndex(1)
GetTilesWithinDistance(1)
GetNeighbors(1)
GetPlayerPercent(1)
GetRandomWalkablePlane(1)
GetRectangleSystem(1)
GetRiverNeighborCount(1)
GetRootTile(1)
GetTexture(1)
Capture(1)
isObstacle(1)
Frequently Used Methods
GetComponent (5)
Select (4)
GetLength (4)
UpdateTIle (3)
Random (3)
SetTileColors (3)
GetTileGroup (2)
IsPassable (2)
SetTileType (2)
Highlight (2)
Frequently Used Methods
GetWorldTile (2)
DigRiver (2)
Deselect (2)
ContainedObjects (2)
SetWorldTileType (1)
Setup (1)
UnClick (1)
UnfocusAllTiles (1)
SetRiverPath (1)
SetParentTile (1)
UnregisterEntity (1)
RegisterEntity (1)
Water (1)
IsOpen (1)
IsEmpty (1)
IsCollision (1)
SetUnit (1)
AddChildTile (1)
Initialize (1)
GetDirection (1)
Frequently Used Methods
UnregisterEntity (1)
RegisterEntity (1)
Water (1)
IsOpen (1)
IsEmpty (1)
IsCollision (1)
SetUnit (1)
AddChildTile (1)
Initialize (1)
GetDirection (1)
Click (1)
Clone (1)
Dehighlight (1)
Distance (1)
Equals (1)
GetBuilding (1)
GetCameraLerp (1)
GetCost (1)
GetIndex (1)
GetTilesWithinDistance (1)
GetNeighbors (1)
GetPlayerPercent (1)
GetRandomWalkablePlane (1)
GetRectangleSystem (1)
GetRiverNeighborCount (1)
GetRootTile (1)
GetTexture (1)
Capture (1)
isObstacle (1)
Frequently Used Methods
Click (1)
Clone (1)
Dehighlight (1)
Distance (1)
Equals (1)
GetBuilding (1)
GetCameraLerp (1)
GetCost (1)
GetIndex (1)
GetTilesWithinDistance (1)
GetNeighbors (1)
GetPlayerPercent (1)
GetRandomWalkablePlane (1)
GetRectangleSystem (1)
GetRiverNeighborCount (1)
GetRootTile (1)
GetTexture (1)
Capture (1)
isObstacle (1)
Example #1
0
Show file
File:
Player.cs
Project:
SirGavin/MyRepo
private void CaptureTile(WorldTile tile) { tile.Capture(borderTile, RemoveTile); AddTile(tile); }