Example #1
0
        public World(Contexts contexts, IEnumerable <byte> actorIds, params Feature[] features)
        {
            Contexts = contexts;

            foreach (var id in actorIds)
            {
                Contexts.actor.CreateEntity().AddId(id);
            }

            _systems = new WorldSystems(Contexts, features);
            _systems.Initialize();
        }
 protected override void DoSimulateStart()
 {
     Debug.Log("DoSimulateStart");
     _systems.Initialize();
 }
Example #3
0
 public void StartSimulate()
 {
     _systems.Initialize();
 }