public static void OK_Click(object sender, EventArgs e) { if (Common.Configuration.Disconnected) { return; } if (EngineMessageBox.Visible) { return; } EngineMultimedia.Play(EngineSoundEnum.Click); if (textbox.Text.Length <= 1) { return; } WorldServerPacket.CreateCharacter(0, (byte)SelectedClasse, (byte)WindowCharacter.SelectedIndex, SelectedSprite, textbox.Text); textbox.Clear(); }
public static void Start_MouseUp(object sender, EventArgs e) { if (EngineMessageBox.Visible) { return; } if (EngineInputBox.Visible) { return; } EngineMultimedia.Play(EngineSoundEnum.Click); if (PlayerData[SelectedIndex].Name.Length <= 0) { return; } EngineMessageBox.Enabled = false; EngineMessageBox.Show("Aguardando conexão"); WorldServerPacket.StartGame((byte)SelectedIndex); }