public WorldPopup(WorldSelectionGetter getWorld, WorldSelectionSetter setWorld, ShowInactiveSystemsGetter getShowSystems, GenericMenu.MenuFunction setShowSystems) { getWorldSelection = getWorld; setWorldSelection = setWorld; getShowInactiveSystems = getShowSystems; setShowInactiveSystems = setShowSystems; }
public WorldPopup(WorldSelectionGetter getWorld, WorldSelectionSetter setWorld, ShowInactiveSystemsGetter getShowSystems, GenericMenu.MenuFunction setShowSystems, Func <bool> getShowAllWorlds, Action <bool> setShowAllWorlds) { getWorldSelection = getWorld; setWorldSelection = setWorld; getShowInactiveSystems = getShowSystems; setShowInactiveSystems = setShowSystems; this.getShowAllWorlds = getShowAllWorlds; this.setShowAllWorlds = setShowAllWorlds; }
public WorldPopup(WorldSelectionGetter getWorld, WorldSelectionSetter setWorld) { getWorldSelection = getWorld; setWorldSelection = setWorld; }