/// <summary> /// Called on each <see cref="RimWorld.WorldInterface" /> Gui event. /// </summary> private void OnWorldInterfaceOnGui() { //Log.Message("[PrepareLanding] OnWorldInterfaceOnGui"); OnWorldInterfaceOnGuiPump(); WorldInterfaceOnGui?.Invoke(); }
public static void WorldInterfaceOnGuiPostFix() { WorldInterfaceOnGui.Invoke(); }