public override void Load(TagCompound tag) { WorldIO.LoadModData(tag.GetList <TagCompound>("list")); }
public override void Load(TagCompound tag) { WorldIO.LoadModData(tag.GetList <TagCompound>("list")); WorldIO.LoadNPCs(tag.GetList <TagCompound>("mysteryNPCs")); WorldIO.LoadNPCKillCounts(tag.GetList <TagCompound>("mysteryKillCounts")); }
public override void LoadWorldData(TagCompound tag) { WorldIO.LoadModData(tag.GetList <TagCompound>("list")); WorldIO.LoadNPCs(tag.GetList <TagCompound>("unloadedNPCs")); WorldIO.LoadNPCKillCounts(tag.GetList <TagCompound>("unloadedKillCounts")); }