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C# (CSharp) WorldGeneration.nextLevel Examples
Programming Language:
C# (CSharp)
Class/Type:
WorldGeneration
Method/Function:
nextLevel
Examples at hotexamples.com:
1
C# (CSharp) WorldGeneration.nextLevel - 1 examples found
. These are the top rated real world C# (CSharp) examples of
WorldGeneration.nextLevel
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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f_array_set_map(3)
GenerateWorld(3)
GetPlayerMovement(2)
makeWorlds(2)
f_forest_destroy(2)
Spread(2)
GenerateVoxel(2)
ActivateBiome(1)
ObstaclesToObs(1)
PlacePlayerAt(1)
PlacePlayerInRoom(1)
SpawnBlock(1)
f_array_get_forest(1)
InitializeWorldGeneration(1)
f_array_get_map(1)
makeDefaultWorld(1)
nextLevel(1)
restartLevel(1)
spawnBlood(1)
LoadPreFab(1)
GetSeed(1)
GetWorldSideSize(1)
GenerateNPC(1)
AttemptToSpawnStructures(1)
Destroy(1)
FetchChunk(1)
Generate(1)
GenerateChunks(1)
GenerateGalaxy(1)
GenerateNPCAI(1)
ActivateRoom(1)
GenerateSpawnableStructures(1)
GetBiome(1)
GetBiomes(1)
GetBlock(1)
GetCurrentActiveBiome(1)
GetInstance(1)
spawnNewPlatform(1)
Frequently Used Methods
f_array_set_map (3)
GenerateWorld (3)
GetPlayerMovement (2)
makeWorlds (2)
f_forest_destroy (2)
Spread (2)
GenerateVoxel (2)
ActivateBiome (1)
ObstaclesToObs (1)
PlacePlayerAt (1)
Frequently Used Methods
PlacePlayerInRoom (1)
SpawnBlock (1)
f_array_get_forest (1)
InitializeWorldGeneration (1)
f_array_get_map (1)
makeDefaultWorld (1)
nextLevel (1)
restartLevel (1)
spawnBlood (1)
LoadPreFab (1)
GetSeed (1)
GetWorldSideSize (1)
GenerateNPC (1)
AttemptToSpawnStructures (1)
Destroy (1)
FetchChunk (1)
Generate (1)
GenerateChunks (1)
GenerateGalaxy (1)
GenerateNPCAI (1)
Frequently Used Methods
GetSeed (1)
GetWorldSideSize (1)
GenerateNPC (1)
AttemptToSpawnStructures (1)
Destroy (1)
FetchChunk (1)
Generate (1)
GenerateChunks (1)
GenerateGalaxy (1)
GenerateNPCAI (1)
ActivateRoom (1)
GenerateSpawnableStructures (1)
GetBiome (1)
GetBiomes (1)
GetBlock (1)
GetCurrentActiveBiome (1)
GetInstance (1)
spawnNewPlatform (1)
Frequently Used Methods
ActivateRoom (1)
GenerateSpawnableStructures (1)
GetBiome (1)
GetBiomes (1)
GetBlock (1)
GetCurrentActiveBiome (1)
GetInstance (1)
spawnNewPlatform (1)
Example #1
0
Show file
File:
Player.cs
Project:
HeatherCochrane/CottontailCrossroads
public void playNextLevel() { world.nextLevel(); resetPlayer(); }