Example #1
0
 private void Update()
 {
     if (!HasLoaded)
     {
         return;
     }
     World.Update();
     MouseController.Update();
     AudioController.Update();
     WorldEventController.Update();
 }
Example #2
0
    private void Generate()
    {
        SpriteManager.Initialize();
        AudioManager.Initialize();

        WorldGraphicController = new WorldGraphicController();
        TileGraphicController  = new TileGraphicController();
        ItemGraphicController  = new ItemGraphicController();
        MouseController        = new MouseController();
        AudioController        = new AudioController();
        WorldEventController   = new WorldEventController();
        AsteroidController     = new AsteroidController();

        HasLoaded = true;
    }