public void SetState_World2D_3x3_AllFalse_SetToTrue_CellStateIsTrue(int coordinate, bool newState)
        {
            var world  = TestHelper.CreateMockWorld2D_3x3();
            var editor = new WorldEditor(world, Mock.Of <ICoordinateConverter>());

            editor.SetState(coordinate, newState);

            Assert.Equal(newState, world.State[coordinate]);
        }