Example #1
0
    public Node(int _x, int _y)
    {
        x = _x;
        y = _y;

        if (!WorldData.ContainsTile(x, y))
        {
            intraversable = true;
        }
        else
        {
            Tile tile = WorldData.GetTile(x, y);
            if (tile != null && tile.type != 0)
            {
                intraversable = true;
            }
        }
    }