public override void Run()
        {
            while (!terminationRequested || !incomingPacketQueue.IsEmpty)
            {
                IncomingDatagramPacket packet;

                if (incomingPacketQueue.TryDequeue(out packet))
                {
                    ReadOnlyBitStream packetStream = new ReadOnlyBitStream(packet.Data);

                    byte rakNetPacketId = packetStream.ReadByte();

                    switch (rakNetPacketId)
                    {
                    case 17:     // ID_NEW_INCOMING_CONNECTION
                    {
                        Server.Instance.Scheduler.RunTask(() => Server.Instance.EventManager.Publish(new ClientConnectEvent(packet.SourceAddress, packet.SourcePort, packet.DestinationAddress, packet.DestinationPort)));
                        break;
                    }

                    case 19:     // ID_DISCONNECTION_NOTIFICATION
                    case 20:     // ID_CONNECTION_LOST
                    {
                        Server.Instance.Scheduler.RunTask(() => Server.Instance.EventManager.Publish(new ClientDisconnectEvent(packet.SourceAddress, packet.SourcePort, packet.DestinationAddress, packet.DestinationPort)));
                        break;
                    }

                    case 83:     // ID_USER_PACKET_ENUM
                    {
                        try
                        {
                            RemoteConnectionType remoteConnectionType = (RemoteConnectionType)packetStream.ReadUInt16();
                            uint luPacketId = packetStream.ReadUInt32();

                            packetStream.SkipBytes(1);

                            IUnserializable gamePacket = null;

                            switch (remoteConnectionType)
                            {
                            case RemoteConnectionType.General:
                            {
                                GeneralPacketId generalPacketId = (GeneralPacketId)luPacketId;

                                switch (generalPacketId)
                                {
                                case GeneralPacketId.MSG_SERVER_VERSION_CONFIRM:
                                {
                                    gamePacket = new GeneralVersionConfirmPacket();
                                    break;
                                }

                                default:
                                {
                                    Server.Instance.Logger.Log("Received an unknown LU packet. generalPacketId=" + generalPacketId);
                                    break;
                                }
                                }

                                break;
                            }

                            case RemoteConnectionType.Auth:
                            {
                                AuthPacketId authPacketId = (AuthPacketId)luPacketId;

                                switch (authPacketId)
                                {
                                case AuthPacketId.MSG_AUTH_LOGIN_REQUEST:
                                {
                                    gamePacket = new AuthLoginRequestPacket();
                                    break;
                                }

                                default:
                                {
                                    Server.Instance.Logger.Log("Received an unknown LU packet. authPacketId=" + authPacketId);
                                    break;
                                }
                                }

                                break;
                            }

                            case RemoteConnectionType.World:
                            {
                                WorldPacketId worldPacketId = (WorldPacketId)luPacketId;

                                switch (worldPacketId)
                                {
                                case WorldPacketId.MSG_WORLD_CLIENT_VALIDATION:
                                {
                                    gamePacket = new WorldValidationPacket();
                                    break;
                                }

                                case WorldPacketId.MSG_WORLD_CLIENT_CHARACTER_LIST_REQUEST:
                                {
                                    gamePacket = new WorldCharacterListRequestPacket();
                                    break;
                                }

                                case WorldPacketId.MSG_WORLD_CLIENT_CHARACTER_CREATE_REQUEST:
                                {
                                    gamePacket = new WorldCharacterCreateRequestPacket();
                                    break;
                                }

                                case WorldPacketId.MSG_WORLD_CLIENT_CHARACTER_DELETE_REQUEST:
                                {
                                    gamePacket = new WorldCharacterDeleteRequestPacket();
                                    break;
                                }

                                case WorldPacketId.MSG_WORLD_CLIENT_CHARACTER_RENAME_REQUEST:
                                {
                                    gamePacket = new WorldCharacterRenameRequestPacket();
                                    break;
                                }

                                case WorldPacketId.MSG_WORLD_CLIENT_LOGIN_REQUEST:
                                {
                                    gamePacket = new WorldLoginRequestPacket();
                                    break;
                                }

                                case WorldPacketId.MSG_WORLD_CLIENT_LEVEL_LOAD_COMPLETE:
                                {
                                    gamePacket = new WorldLevelLoadCompletePacket();
                                    break;
                                }

                                case WorldPacketId.MSG_WORLD_CLIENT_POSITION_UPDATE:
                                {
                                    gamePacket = new WorldPositionUpdatePacket();
                                    break;
                                }

                                case WorldPacketId.MSG_WORLD_CLIENT_GAME_MSG:
                                {
                                    long   objectId      = packetStream.ReadInt64();
                                    ushort gameMessageId = packetStream.ReadUInt16();

                                    switch (gameMessageId)
                                    {
                                    case (ushort)GameMessageId.PlayerLoaded:
                                    {
                                        gamePacket = new PlayerLoadedGameMessage(objectId);
                                        break;
                                    }

                                    default:
                                    {
                                        Server.Instance.Logger.Log("Received an unknown LU packet. gameMessageId=" + gameMessageId);
                                        break;
                                    }
                                    }
                                    break;
                                }

                                default:
                                {
                                    Server.Instance.Logger.Log("Received an unknown LU packet. worldPacketId=" + worldPacketId);
                                    break;
                                }
                                }

                                break;
                            }

                            default:
                            {
                                Server.Instance.Logger.Log("Received an unknown LU packet. remoteConnectionType=" + remoteConnectionType);
                                break;
                            }
                            }

                            if (gamePacket != null)
                            {
                                gamePacket.FromBitStream(packetStream);

                                Server.Instance.Scheduler.RunTask(() => Server.Instance.EventManager.Publish(new GamePacketReceiveEvent(packet.SourceAddress, packet.SourcePort, packet.DestinationAddress, packet.DestinationPort, gamePacket)));
                            }
                        }
                        catch (Exception exc)
                        {
                            StackTrace stackTrace = new StackTrace(exc, true);
                            StackFrame stackFrame = stackTrace.GetFrame(0);

                            string fileName   = stackFrame.GetFileName();
                            int    fileLine   = stackFrame.GetFileLineNumber();
                            int    fileColumn = stackFrame.GetFileColumnNumber();

                            Server.Instance.Logger.Log("Received an invalid game packet. address=" + packet.SourceAddress + " port=" + packet.SourcePort + " exception=" + exc.Message + " stackTrace=" + fileName + ":" + fileLine + ":" + fileColumn);
                        }

                        break;
                    }

                    default:
                    {
                        Server.Instance.Logger.Log("Received an unknown RakNet packet. rakNetPacketId=" + rakNetPacketId);
                        break;
                    }
                    }
                }
                else
                {
                    Thread.Sleep(1);
                }
            }
        }
Example #2
0
        public void OnWorldCharacterCreateRequestPacketReceive(GamePacketReceiveEvent e)
        {
            if (e.Packet is WorldCharacterCreateRequestPacket)
            {
                WorldCharacterCreateRequestPacket request = (WorldCharacterCreateRequestPacket)e.Packet;

                Session session = Server.Instance.SessionManager.GetSession(e.SourceAddress, e.SourcePort);

                if (session != null)
                {
                    long characterId = Server.Instance.ObjectIdGenerator.GenerateGlobalId();

                    CharacterInfo characterInfo = new CharacterInfo(characterId, session.ActiveAccountInfo.AccountId);

                    string name;

                    if (Server.Instance.PredefinedNameCache != null)
                    {
                        name  = Server.Instance.PredefinedNameCache.GetFirstName(request.PredefinedNameFirst);
                        name += Server.Instance.PredefinedNameCache.GetMiddleName(request.PredefinedNameMiddle);
                        name += Server.Instance.PredefinedNameCache.GetLastName(request.PredefinedNameLast);
                    }
                    else
                    {
                        name = characterId.ToString();
                    }

                    characterInfo.Name         = name;
                    characterInfo.HeadColor    = request.HeadColor;
                    characterInfo.Head         = request.Head;
                    characterInfo.ChestColor   = request.ChestColor;
                    characterInfo.Chest        = request.Chest;
                    characterInfo.Legs         = request.Legs;
                    characterInfo.HairStyle    = request.HairStyle;
                    characterInfo.HairColor    = request.HairColor;
                    characterInfo.LeftHand     = request.LeftHand;
                    characterInfo.RightHand    = request.RightHand;
                    characterInfo.EyebrowStyle = request.EyebrowStyle;
                    characterInfo.EyesStyle    = request.EyesStyle;
                    characterInfo.MouthStyle   = request.MouthStyle;
                    characterInfo.ZoneId       = 0;
                    characterInfo.CloneId      = 0;
                    characterInfo.LastLogout   = (ulong)DateTime.Now.Subtract(Time.UnixEpoch).TotalSeconds;

                    if (Server.Instance.GetZone(1000) != null)
                    {
                        characterInfo.Position = Server.Instance.GetZone(1000).SpawnPosition;
                        characterInfo.Rotation = Server.Instance.GetZone(1000).SpawnRotation;
                    }
                    else
                    {
                        characterInfo.Position = JVector.Zero;
                        characterInfo.Rotation = new JQuaternion(0.0f, 0.0f, 0.0f, 0.0f);
                    }

                    Server.Instance.Scheduler.RunTaskAsync(

                        () =>
                    {
                        ClientCharacterCreateResponsePacket response = new ClientCharacterCreateResponsePacket();

                        response.CharacterCreationResult = CharacterCreateResult.DenyInvalidCustomName;

                        MySqlHandle mySqlHandle = Server.Instance.DatabaseManager.GetMySqlHandle();

                        try
                        {
                            mySqlHandle.Open();

                            bool success = mySqlHandle.CharactersCreateCharacter(characterInfo);

                            if (success)
                            {
                                if (!String.IsNullOrEmpty(request.CustomName))
                                {
                                    success = mySqlHandle.CharactersSetPendingName(characterId, request.CustomName);
                                }

                                if (success)
                                {
                                    response.CharacterCreationResult = CharacterCreateResult.Allow;
                                }
                                else
                                {
                                    response.CharacterCreationResult = CharacterCreateResult.DenyCustomNameTaken;

                                    mySqlHandle.CharactersDeleteCharacter(characterId);
                                }
                            }
                            else
                            {
                                response.CharacterCreationResult = CharacterCreateResult.DenyPredefinedNameTaken;
                            }

                            mySqlHandle.Close();
                        }
                        catch (Exception exc)
                        {
                            Server.Instance.LogDatabaseError(exc);
                        }

                        mySqlHandle.Free();

                        Server.Instance.SendGamePacket(response, ClientPacketId.MSG_CLIENT_CHARACTER_CREATE_RESPONSE, e.SourceAddress, e.SourcePort);

                        Server.Instance.Logger.Log("A client requested to create a character. address=" + e.SourceAddress + " port=" + e.SourcePort + " predefinedName=" + name + " customName=" + request.CustomName + " result=" + response.CharacterCreationResult);

                        if (response.CharacterCreationResult == CharacterCreateResult.Allow)
                        {
                            Server.Instance.Scheduler.RunTask(() => Server.Instance.EventManager.Publish(new CharacterListRequestEvent(session)));
                        }
                        else
                        {
                            Server.Instance.ObjectIdGenerator.FreeObjectId(characterId);
                        }
                    }

                        );
                }
            }
        }