public bool CheckIfUserCameraInput() { bool keyboardMove; bool mouseMove; bool canMove; keyboardMove = WorldCamera.AreCameraKeyboardButtonPressed(); mouseMove = WorldCamera.IsMousePositionWithinBoundaries(); return(keyboardMove || mouseMove); }
public bool CheckIfUserCameraInput() { bool keyboardMove; bool mouseMove; bool canMove; keyboardMove = WorldCamera.AreCameraKeyboardButtonPressed(); mouseMove = WorldCamera.IsMousePositionWithinBoundaries(); return(keyboardMove || mouseMove); }