Example #1
0
        public void Update(GameTime gameTime)
        {
            if (!battleTransition)
            {
                worldCharacter.Update(gameTime);
            }
            worldMovement();

            //WorldMapAnimation
            worldMapAnimation(gameTime);
            _autoElements.Update(gameTime);

            _sunColor = GSS.getSunPositionColor();
        }
        public void Update(GameTime gameTime)
        {
            if (!battleTransition)
            {
                worldCharacter.Update(gameTime);
            }
            WorldMovement();

            //WorldMapAnimation
            WorldMapAnimation(gameTime);
            _autoElements.Update(gameTime);

            _sunColor = GSS.GetSunPositionColor();

            SceneWorker.AttemptSceneChange(worldCharacter.GetCenterTilePosition());
        }