public void StopShouldCallCurrentWorkItemStopMethodWhenCalledDuringAnyWorkItemIsInProgress()
        {
            WorkerThreadManagerStub workerThreadManager = WorkerThreadManagerStub.Create();

            ManualResetEvent startWaitHandle = new ManualResetEvent(false);
            ManualResetEvent stopWaitHandle  = new ManualResetEvent(false);
            IWorkItemQueue   workItemQueue   = Substitute.For <IWorkItemQueue>();
            IWorkItem        workItem        = Substitute.For <IWorkItem>();

            workItem.When(x => x.DoWork()).Do(
                x =>
            {
                startWaitHandle.Set();
                stopWaitHandle.WaitOne(500);
            });
            workItemQueue.Dequeue().Returns(workItem);

            WorkerThread workerThread = new WorkerThread(workerThreadManager, workItemQueue, "Test", false);

            workerThread.Start();

            startWaitHandle.WaitOne(500);
            workerThread.Stop();
            stopWaitHandle.Set();

            Wait.While(() => workerThread.Thread.IsAlive, 500);

            Assert.AreEqual(false, workerThread.Thread.IsAlive);

            workItem.Received(1).Stop();
        }
        public void DoWorkShouldNotCallWorkItemDequeueWhenWorkerThreadManagerShouldExitWorkerThreadReturnsTrue()
        {
            WorkerThreadManagerStub workerThreadManager = WorkerThreadManagerStub.Create();

            ManualResetEvent manualResetEvent = new ManualResetEvent(false);
            IWorkItemQueue   workItemQueue    = Substitute.For <IWorkItemQueue>();
            WorkerThread     workerThread     = new WorkerThread(workerThreadManager, workItemQueue, "Test", false);

            workerThreadManager.WorkerThreadExiting += (sender, args) =>
            {
                if (args.WorkerThreadExitReason == WorkerThreadExitReason.MaximumThreadCountExceeded)
                {
                    manualResetEvent.Set();
                }
            };
            workerThreadManager.ShouldExitWorkerThread(workerThread, false).ReturnsForAnyArgs(true);
            workerThread.Start();

            manualResetEvent.WaitOne(500);

            workerThread.Stop();

            Wait.While(() => workerThread.Thread.IsAlive, 300);

            Assert.AreEqual(false, workerThread.Thread.IsAlive);

            workItemQueue.DidNotReceive().Dequeue();
        }
        public void DoWorkShouldExitWorkerThreadWhenWorkerThreadManagerShouldExitWorkerThreadReturnsTrueAndWorkItemQueueIsEmpty()
        {
            WorkerThreadManagerStub workerThreadManager = WorkerThreadManagerStub.Create();

            ManualResetEvent manualResetEvent = new ManualResetEvent(false);
            IWorkItemQueue   workItemQueue    = Substitute.For <IWorkItemQueue>();

            workItemQueue.Dequeue().Returns((IWorkItem)null);

            bool         exitedBecaseWorkItemQueueIsEmpty = false;
            WorkerThread workerThread = new WorkerThread(workerThreadManager, workItemQueue, "Test", false);

            workerThreadManager.WorkerThreadExiting += (sender, args) =>
            {
                if (args.WorkerThreadExitReason == WorkerThreadExitReason.WorkItemQueueIsEmpty)
                {
                    exitedBecaseWorkItemQueueIsEmpty = true;
                    manualResetEvent.Set();
                }
            };
            workerThreadManager.ShouldExitWorkerThread(workerThread, false).Returns(false);
            workerThreadManager.ShouldExitWorkerThread(workerThread, true).Returns(true);

            workerThread.Start();

            manualResetEvent.WaitOne(500);
            workerThread.Stop();

            Wait.While(() => workerThread.Thread.IsAlive, 300);

            Assert.AreEqual(false, workerThread.Thread.IsAlive);

            workItemQueue.Received(1).Dequeue();
            Assert.AreEqual(true, exitedBecaseWorkItemQueueIsEmpty);
        }
        public void DoWorkShouldCallWorkerThreadWorkItemExceptionEventWhenWorkItemIsCompletedWithException()
        {
            WorkerThreadManagerStub workerThreadManager = WorkerThreadManagerStub.Create();

            Exception        invalidCastException = new InvalidCastException();
            ManualResetEvent manualResetEvent     = new ManualResetEvent(false);
            IWorkItemQueue   workItemQueue        = Substitute.For <IWorkItemQueue>();
            IWorkItem        workItem             = Substitute.For <IWorkItem>();

            workItem.When(x => x.DoWork()).Do(
                x =>
            {
                throw invalidCastException;
            });
            workItemQueue.Dequeue().Returns(workItem);

            Exception    otherThreadsException = null;
            bool         workerThreadWorkItemExceptionEventIsCalled = false;
            WorkerThread workerThread = new WorkerThread(workerThreadManager, workItemQueue, "Test", false);

            workerThreadManager.WorkerThreadWorkItemException += (sender, args) =>
            {
                workerThreadWorkItemExceptionEventIsCalled = true;

                try
                {
                    Assert.AreEqual(WorkItemState.CompletedWithException, workItem.State);
                    Assert.AreEqual(workItem, args.WorkItem);
                    Assert.AreEqual(workItem.LastException, args.Exception);
                    Assert.AreEqual(invalidCastException, args.Exception);
                    workItem.Received(1).DoWork();
                }
                catch (Exception ex)
                {
                    otherThreadsException = ex;
                }

                workerThread.Stop();
                manualResetEvent.Set();
            };
            workerThread.Start();

            manualResetEvent.WaitOne(500);
            workerThread.Stop();

            Wait.While(() => workerThread.Thread.IsAlive, 300);

            Assert.AreEqual(false, workerThread.Thread.IsAlive);

            Assert.AreEqual(true, workerThreadWorkItemExceptionEventIsCalled);

            if (otherThreadsException != null)
            {
                throw otherThreadsException;
            }
        }
        public void DoWorkShouldCallWorkerThreadExitingEventWhenThreadIsAborted()
        {
            WorkerThreadManagerStub workerThreadManager = WorkerThreadManagerStub.Create();

            ManualResetEvent manualResetEvent = new ManualResetEvent(false);
            IWorkItemQueue   workItemQueue    = Substitute.For <IWorkItemQueue>();
            IWorkItem        workItem         = Substitute.For <IWorkItem>();

            workItemQueue.Dequeue().Returns(workItem);

            Exception    otherThreadsException            = null;
            bool         workerThreadExitingEventIsCalled = false;
            WorkerThread workerThread = new WorkerThread(workerThreadManager, workItemQueue, "Test", false);

            workerThreadManager.WorkerThreadExiting += (sender, args) =>
            {
                workerThreadExitingEventIsCalled = true;

                try
                {
                    Assert.AreEqual(WorkerThreadExitReason.ThreadAborted, args.WorkerThreadExitReason);
                }
                catch (Exception ex)
                {
                    otherThreadsException = ex;
                }

                manualResetEvent.Set();
            };
            workerThread.Start();

            Wait.While(() => !workerThread.Thread.IsAlive, 300);

            workerThread.Thread.Abort();

            manualResetEvent.WaitOne(500);
            workerThread.Stop();

            Wait.While(() => workerThread.Thread.IsAlive, 300);

            Assert.AreEqual(false, workerThread.Thread.IsAlive);

            Assert.AreEqual(true, workerThreadExitingEventIsCalled);

            if (otherThreadsException != null)
            {
                throw otherThreadsException;
            }
        }
        public void DoWorkShouldCallWorkerThreadWorkItemStartingBeforeProcessingWorkItem()
        {
            WorkerThreadManagerStub workerThreadManager = WorkerThreadManagerStub.Create();

            ManualResetEvent manualResetEvent = new ManualResetEvent(false);
            IWorkItemQueue   workItemQueue    = Substitute.For <IWorkItemQueue>();
            IWorkItem        workItem         = Substitute.For <IWorkItem>();

            workItemQueue.Dequeue().Returns(workItem);

            Exception    otherThreadsException = null;
            WorkerThread workerThread          = new WorkerThread(workerThreadManager, workItemQueue, "Test", false);

            workerThreadManager.WorkerThreadWorkItemStarting += (sender, args) =>
            {
                try
                {
                    Assert.AreEqual(workItem, args.WorkItem);

                    workItem.DidNotReceive().DoWork();
                }
                catch (Exception ex)
                {
                    otherThreadsException = ex;
                }

                workerThread.Stop();
                manualResetEvent.Set();
            };
            workerThread.Start();

            manualResetEvent.WaitOne(500);
            workerThread.Stop();

            Wait.While(() => workerThread.Thread.IsAlive, 300);

            Assert.AreEqual(false, workerThread.Thread.IsAlive);

            if (otherThreadsException != null)
            {
                throw otherThreadsException;
            }
        }
        public void StartShouldStartThread()
        {
            WorkerThreadManagerStub workerThreadManager = WorkerThreadManagerStub.Create();

            IWorkItemQueue workItemQueue = Substitute.For <IWorkItemQueue>();

            workItemQueue.Dequeue().Returns((IWorkItem)null);

            WorkerThread workerThread = new WorkerThread(workerThreadManager, workItemQueue, "Test", false);

            workerThreadManager.ShouldExitWorkerThread(workerThread, false).Returns(false);
            workerThread.Start();

            Wait.While(() => !workerThread.Thread.IsAlive, 300);

            Assert.AreEqual(true, workerThread.Thread.IsAlive);

            workerThread.Stop();

            Wait.While(() => workerThread.Thread.IsAlive, 300);

            Assert.AreEqual(false, workerThread.Thread.IsAlive);
        }
        public void DoWorkShouldCallWorkItemDequeueWhenWorkerThreadManagerShouldExitWorkerThreadReturnsFalse()
        {
            WorkerThreadManagerStub workerThreadManager = WorkerThreadManagerStub.Create();

            ManualResetEvent manualResetEvent = new ManualResetEvent(false);
            IWorkItemQueue   workItemQueue    = Substitute.For <IWorkItemQueue>();

            workItemQueue.When(x => x.Dequeue()).Do(x => { manualResetEvent.Set(); });

            WorkerThread workerThread = new WorkerThread(workerThreadManager, workItemQueue, "Test", false);

            workerThreadManager.ShouldExitWorkerThread(workerThread, true).Returns(false);
            workerThread.StopWhenWorkItemQueueIsEmpty(true);
            workerThread.Start();

            manualResetEvent.WaitOne(500);
            workerThread.Stop();

            Wait.While(() => workerThread.Thread.IsAlive, 300);

            Assert.AreEqual(false, workerThread.Thread.IsAlive);

            workItemQueue.Received(1).Dequeue();
        }