private void tabControl1_Selected(object sender, TabControlEventArgs e) { //work with settings var settings = WorkWithSettings.GetSettings(); nudDeep.Value = settings.deep; nudWidth.Value = settings.width; nudSpeed.Value = settings.speed; //work with records var players = WorkWithRecords.GetPlayers(); var records = RecordHandler.GetRecords(players); lblRecords.Text = records; }
/// <summary> /// get name, creeate new player and add the one into database if it needed /// </summary> /// <param name="currentScore">current score for add new record</param> public static void AddRecord(int currentScore) { //check for need save record var isentered = WorkWithRecords.IsEntered(currentScore); if (isentered == false) { return; } //get name of player and create a new one var form = new frmInputName(); var result = form.ShowDialog(); var name = result == DialogResult.OK ? form.textBox1.Text : String.Empty; var player = new Player(); player.Name = name; player.Score = currentScore; //add player into database WorkWithRecords.AddPlayer(player); }