public WordsList GetRandomWord(string GameType) { int recmaxcount = 100; // this need to assign from database. WordsList word = new WordsList(); Random rand = new Random(); int toSkip = rand.Next(0, recmaxcount); using (SIMSGamesEntities context = new SIMSGamesEntities()) { context.Configuration.LazyLoadingEnabled = false; context.Configuration.ProxyCreationEnabled = false; word = (from u in context.WordsLists select u).OrderBy(x => x.WordString).Skip(toSkip).Take(1).FirstOrDefault(); } //If the words list is empty then it will return null object. if (word == null) { return(null); } if (GameType == "J") // for getting Jambuled word. { word.WordStringChar = JumbleWord(word.WordString); } else if (GameType == "M") // it will return the word with Missing letters. { word.WordStringChar = MissingLetters(word.WordString); } word.WordString = word.WordString.ToUpper(); word.WordStringChar = word.WordStringChar.ToUpper(); return(word); }
public void Load() { string[] lines = File.ReadAllLines(PathToWordsFile); if (lines.Length == 0) { throw new IOException("Empty file"); } int currentLineNumber = 1; try { foreach (string line in lines) { string[] columns = line.Split(','); string original = columns[0]; string translation = columns[1]; string note = columns.Length > 2 ? columns[2] : ""; uint correctCount = columns.Length > 3 ? uint.Parse(columns[3]) : 0; uint incorrectCount = columns.Length > 4 ? uint.Parse(columns[4]) : 0; WordsList.Add(new Word(original, translation, note, correctCount, incorrectCount)); currentLineNumber++; } } catch (Exception) { throw new FormatException("Bad input file format on line " + currentLineNumber); } }
public Word GetNext() { Word word; if (WordsList.Count > 1) { do { double chance = new Random().NextDouble(); if (chance < .1) { word = GetRandomWord(WordsList.ToArray()); } else if (chance < .2) { word = GetRandomWord(GetLeastShowedWords()); } else { word = GetRandomWord(GetLeastAnsweredCorrectlyWords(.7)); } } while (LastShowedWord == word); } else { word = WordsList[0]; } LastShowedWord = word; return(word); }
private void OnSelectedIndexChanged() { if (SelectedItem == null) { return; } var wordsRead = (SelectedIndex * _settingsService.WordsAtATime); SelectedItem.WordsRead = wordsRead + _settingsService.WordsAtATime; if (!WordsList.IsNullOrEmpty()) { DisplayWords = WordsList[SelectedIndex]; if (SelectedIndex == WordsList.Count - 1) { IsPaused = true; StartStopTimer(); Done(); return; } ShowFinishedScreen = false; } }
private void HandleGetCustomWords(WordsList wordList, string customData) { if (!string.IsNullOrEmpty(customData)) { Log.Debug("ExampleSpeechToText", "custom data: {0}", customData); } if (wordList != null) { if (wordList.words != null && wordList.words.Length > 0) { foreach (WordData word in wordList.words) { Log.Debug("ExampleSpeechToText", "WordData - word: {0} | sounds like: {1} | display as: {2}", word.word, word.sounds_like, word.display_as); } } else { Log.Debug("ExampleSpeechToText", "No custom words found!"); } } else { Log.Debug("ExampleSpeechToText", "Failed to get custom words!"); } }
void LoadWordsData() //needs to be checked on each platform { string filePath = ""; #if UNITY_EDITOR || UNITY_STANDALONE_WIN filePath = Path.Combine(Application.streamingAssetsPath, dataFileName); #elif UNITY_ANDROID filePath = Path.Combine("jar:file://" + Application.dataPath + "!/assets/", dataFileName); WWW www = new WWW(filePath); while (!www.isDone) { } wordsList = JsonUtility.FromJson <WordsList>(www.text); return; #elif Unity_IOS filePath Path.Combine(Application.dataPath + "/Raw", dataFileName); #endif if (File.Exists(filePath)) { string dataAsJSON = File.ReadAllText(filePath); wordsList = JsonUtility.FromJson <WordsList>(dataAsJSON); } else { Debug.Log("Can't find file with words"); } }
//词组个数 private static Dictionary <string, int> PhraseFre(string path, int n) { List <string> list = new List <string>(); //list是符合单词要求单词的集合 list = WordsList.Judge(path); Dictionary <string, int> frequencies = new Dictionary <string, int>(StringComparer.OrdinalIgnoreCase); string s = ""; //将长度为n的词组当成一个字符串 for (int i = 0; i <= list.Count - n; i++) { int j; for (s = list[i], j = 0; j < n - 1; j++) { s += " " + list[i + j + 1]; } if (frequencies.ContainsKey(s)) { frequencies[s]++; } else { frequencies[s] = 1; } } return(frequencies); }
public static void SavedToFile(string FilePath) { string NewFilePath = Application.dataPath + FilePath; if (File.Exists(NewFilePath)) { string DataAsJson = File.ReadAllText(NewFilePath); WordsList LoadedWordList = JsonUtility.FromJson <WordsList>(DataAsJson); string[] WordArr = LoadedWordList.wordlist; List <string> NewIsogramList = new List <string>(); BullsCowsGame BCGame = new BullsCowsGame(); for (int LetterIndex = 0; LetterIndex < WordArr.Length; LetterIndex++) { string CurrentWord = WordArr[LetterIndex]; if (BCGame.IsIsogram(CurrentWord)) { NewIsogramList.Add(CurrentWord); } } // after loading and sorting json file, save it into a binary file for future load IsogramList SaveFile = new IsogramList(); SaveFile.IsogramWords = NewIsogramList; SaveData.SavingData(SaveFile, "/isogramwordlist.dat"); } else { Debug.Log("FilePath is Null"); } }
public void TestCountWord() { string str = null; List <string> list = new List <string>(); list = WordsList.Judge(str); Assert.IsNull(list); }
public void Add(params string[] translations) { if (WordsList != null) { var word = new Word(translations); WordsList.Add(word); } }
public static WordsListDTO EntityToDto(this WordsList wordsList) { return(new WordsListDTO { Id = wordsList.Id, Name = wordsList.Name, QuantityWords = wordsList.QuantityWords }); }
void Start() { WordsList list = new WordsList(); list.Load("words"); book = new Book(list); screenMenu.GetComponent <ScreenMenu>().Show(); }
public void TestCountChar() { string str = "Abcd aa!"; int count = str.Length; Assert.AreEqual(WordsList.CountChar(str), count); string str1 = ""; Assert.AreEqual(WordsList.CountChar(str1), str1.Length); }
/// <summary> /// Remove the item at selected index. /// </summary> /// <param name="index">The index of the item to be removed.</param> /// <returns>True if item is removed else false.</returns> /// <created>art2m,5/19/2019</created> /// <changed>art2m,5/19/2019</changed> public static bool RemoveItemAt(int index) { // Get item to be removed for check that it is gone. var item = GetItemAt(index); WordsList.RemoveAt(index); // Check to see if item is no longer in collection return(!ContainsItem(item)); }
public static void CreateNewPlayer() { X = 0; Y = 0; PreX = 0; PreY = 0; CoordStory.Clear(); WordNow = string.Empty; WordsList.Clear(); Score = 0; }
public WordsList ListCustomWords(string customizationId, WordType?wordType, Sort?sort) { if (string.IsNullOrEmpty(customizationId)) { throw new ArgumentNullException($"{nameof(customizationId)}"); } WordsList result = null; try { var request = this.Client.WithAuthentication(this.UserName, this.Password) .GetAsync($"{this.Endpoint}{PATH_CUSTOM_MODEL}/{customizationId}/words"); if (wordType.HasValue) { request.WithArgument("word_type", wordType.Value.ToString().ToLower()); } if (sort.HasValue) { switch (sort.Value) { case Sort.AscendingAlphabetical: request.WithArgument("sort", "+alphabetical"); break; case Sort.DescendingAlphabetical: request.WithArgument("sort", "-alphabetical"); break; case Sort.AscendingCount: request.WithArgument("sort", "+count"); break; case Sort.DescendingCount: request.WithArgument("sort", "-count"); break; } } result = request.As <WordsList>() .Result; } catch (AggregateException ae) { throw ae.InnerException as ServiceResponseException; } return(result); }
public MainWindowViewModel() { AddLetterCommand = new RelayCommand(AddLetter, CanAdd); BestWordCommand = new RelayCommand(ChoseBestWord); ExitCommand = new RelayCommand(Exit); var strExeFilePath = System.Reflection.Assembly.GetExecutingAssembly().Location; var path = System.IO.Path.GetDirectoryName(strExeFilePath) + "\\words.txt"; _wordsList = new WordsList(path); _selectedLetters = new List <string>(); LettersMenagment.ClearAndSetEmptyBestWords(ref _bestWords); }
// private async void Main() { var changed = false; var waited = 0; // Only have the possibility to change 'changed' from false to true, never true to false PropertyChanged += (sender, args) => changed = args.PropertyName.Equals(nameof(Words)); while (true) { switch (_state) { // On application launch case State.Initial: Words = ""; _state = State.Reset; break; // Changing from one word to the next case State.Switching: Index = Index + 1 >= WordsList.Count ? 0 : Index + 1; Word = WordsList.Skip(Index).FirstOrDefault(); _state = State.Waiting; break; // Waiting for the duration of the delay or for a text change case State.Waiting: await Task.Delay(100); waited += 100; if (waited >= SettingsRepository.SecondsDelay * 1000 || changed) { _state = changed ? State.Reset : State.Switching; waited = 0; } break; // Reset the state case State.Reset: Index = -1; WordsList = new ObservableCollection <string>(Words.Split(new[] { ", " }, StringSplitOptions.RemoveEmptyEntries)); _state = State.Switching; break; } } }
public void Tests() { var list = new WordsList(new[] {"Pie", "tomato"}); list.Add("Pieapple"); var linkedList = new WordsLinkedList(new[] {"Pie", "Tomato"}); linkedList.AddLast("Pieapple"); var search1 = new LikeSearcher("Pie"); list.Browse(search1); CollectionAssert.AreEqual(new[] {"Pie", "Pieapple"}, search1.Matches.ToArray()); var search2 = new LikeSearcher("Pie"); linkedList.Browse(search2); CollectionAssert.AreEqual(new[] { "Pie", "Pieapple" }, search2.Matches.ToArray()); }
//输出前n多的单词数量与其词频 public static Dictionary <string, int> PutNwords(string path) { List <string> list = new List <string>(); list = WordsList.Judge(path); Dictionary <string, int> frequencies = new Dictionary <string, int>(StringComparer.OrdinalIgnoreCase); foreach (string word in list) { if (frequencies.ContainsKey(word)) { frequencies[word]++; } else { frequencies[word] = 1; } } return(frequencies); }
public void Tests() { var list = new WordsList(new[] { "Pie", "tomato" }); list.Add("Pieapple"); var linkedList = new WordsLinkedList(new[] { "Pie", "Tomato" }); linkedList.AddLast("Pieapple"); var search1 = new LikeSearcher("Pie"); list.Browse(search1); CollectionAssert.AreEqual(new[] { "Pie", "Pieapple" }, search1.Matches.ToArray()); var search2 = new LikeSearcher("Pie"); linkedList.Browse(search2); CollectionAssert.AreEqual(new[] { "Pie", "Pieapple" }, search2.Matches.ToArray()); }
public void FillWordLists() { WordsList.Clear(); TranslationList.Clear(); for (; count <= selectedWordsList.Count; count++) { WordsList.Add(selectedWordsList[count - 1].Word); TranslationList.Add(selectedWordsList[count - 1].Translation); if (count == edge) { partOfGame = PartOfGame.TypeWords; count++; break; } if (count % 5 == 0 && count != 0 && partOfGame == PartOfGame.MatchWords) { count++; break; } } }
void HandleSuccessCallback(WordsList response, System.Collections.Generic.Dictionary <string, object> customData) { if (response != null) { workspace.CustomWords.Clear(); foreach (WordData wordData in response.words) { LexiconCustomWord customWord = new LexiconCustomWord(); customWord.Word = wordData.word; customWord.DisplayAs = wordData.display_as; customWord.Pronunciations = string.Join(", ", wordData.sounds_like); workspace.CustomWords.Add(customWord); } EditorUtility.SetDirty(workspace); AssetDatabase.SaveAssets(); } succeeded = true; isDone = true; }
private void frenchLetters_PressLetterEvent(object sender, FrenchLetters.PressLetterEventArgs letter) { if (_currentControl == null || string.IsNullOrEmpty(_currentControl.Name)) { bool isNewColumn = WordsList.SelectedCells[0].RowIndex != _rowIndex || WordsList.SelectedCells[0].ColumnIndex != _columnIndex; WordsList.BeginEdit(false); if (isNewColumn) { _cursorPosition = 0; _currentControl.Text = string.Empty; } } string newText = _currentControl.Text.Substring(0, _cursorPosition) + letter.Text + _currentControl.Text.Substring(_cursorPosition); _currentControl.Text = newText; _currentControl.Focus(); ((TextBox)_currentControl).SelectionStart = _cursorPosition + 1; ((TextBox)_currentControl).SelectionLength = 0; }
public async Task <WordsList> Create(WordCardListInputModel input, UserInfo userInfo) { if (userInfo == null) { throw new NotAuthException(); } if (input == null) { throw new SomeCustomException(ErrorConsts.NotFound);//TODO } var forAdd = new WordsList() { Title = input.Title, UserId = userInfo.UserId, }; return(await _wordsListRepository.Add(forAdd)); //throw new System.NotImplementedException(); }
private void HandleGetCustomWords(WordsList wordList, Dictionary <string, object> customData) { Log.Debug("ExampleSpeechToText.HandleGetCustomWords()", "{0}", customData["json"].ToString()); _getCustomWordsTested = true; }
/// <summary> /// Remove the specified word. /// </summary> /// <param name="word"></param> /// <returns>true if removed else false.</returns> /// <created>art2m,5/19/2019</created> /// <changed>art2m,5/19/2019</changed> public static bool RemoveItem(string word) { return(WordsList.Remove(word)); }
static void Main(string[] args) { int countLine = 0; string str = ""; string path = ""; int phraseNum = 0; int wordFreNum = 0; // 判断输入参数 for (int i = 0; i < args.Length; i += 2) { switch (args[i]) { /* -i 参数设定读入文件的路径*/ case "-i": path = args[i + 1]; break; /* -m 参数设定的词组长度*/ case "-m": phraseNum = int.Parse(args[i + 1]); break; /* -n 参数设定输出单词数量*/ case "-n": wordFreNum = int.Parse(args[i + 1]); break; /* -o 参数设定生成文件的存储路径*/ case "-o": break; } } //当文件路径存在时 if (File.Exists(path)) { StreamReader sr = new StreamReader(path, Encoding.Default); string line; while ((line = sr.ReadLine()) != null) { countLine++; str += line + "\n"; } sr.Close(); str = str.Trim(); //如果含有-o参数 将显示内容输出到文件中 for (int i = 0; i < args.Length; i++) { if (args[i] == "-o") { FileStream fs = new FileStream(args[i + 1], FileMode.Create); StreamWriter sw = new StreamWriter(fs); sw.WriteLine("Characters:" + WordsList.CountChar(str)); sw.WriteLine("Lines: " + countLine); sw.WriteLine("Words:" + WordsList.CountWords(str)); //如果有-n参数且有大于零的输入,调用PutNwords函数 if (wordFreNum > 0) { sw.WriteLine("输出频率前" + wordFreNum + "的词组:"); Dictionary <string, int> item = PutNwords(str).OrderByDescending(r => r.Value).ThenBy(r => r.Key).ToDictionary(r => r.Key, r => r.Value); int size = 0; foreach (KeyValuePair <string, int> entry in item) { string word = entry.Key; int frequency = entry.Value; size++; if (size > wordFreNum) { break; } sw.WriteLine(word + ":" + frequency); } } //如果有-n参数且大于零的输入,则调用phraseNum函数 if (phraseNum > 0) { sw.WriteLine("输出长度为" + phraseNum + "的词组:"); Dictionary <string, int> item = PhraseFre(str, phraseNum).OrderByDescending(r => r.Value).ThenBy(r => r.Key).ToDictionary(r => r.Key, r => r.Value); foreach (KeyValuePair <string, int> entry in item) { string word = entry.Key; int frequency = entry.Value; sw.WriteLine(word + ":" + frequency); } } sw.Flush();//关闭流 sw.Close(); Console.WriteLine("文件已创建在:" + args[i + 1]); } } } else { Console.WriteLine("没有文件路径或文件不存在!"); } }
/// <summary> /// Get the index of this item. /// </summary> /// <param name="word">The item to get the index of.</param> /// <returns>the index or else -1.</returns> /// <created>art2m,5/19/2019</created> /// <changed>art2m,5/19/2019</changed> public static int GetItemIndex(string word) { return(WordsList.IndexOf(word)); }
/// <summary> /// Sort the collection. /// </summary> /// <created>art2m,5/19/2019</created> /// <changed>art2m,5/19/2019</changed> public static void SortCollection() { WordsList.Sort(); }
public void TestJudgeWords() { string str = null; Assert.IsNull(WordsList.Judge(str)); }