void PoisonBerry() { pie.GetComponent <SpriteRenderer>().sprite = poisonedPie; pie.SetText("poisoned_pie"); if (!berryPoisonedSoundPlayed) { player.PlaySolvedSound(); berryPoisonedSoundPlayed = true; } }
public void LockWord() { word.GetComponent <BoxCollider2D>().enabled = false; this.locked = true; }