Example #1
0
    IEnumerator ShowCompleteScreen()
    {
        uICompleteScreen.SetActive(true);
        Image image = uICompleteScreen.gameObject.transform.GetChild(0).gameObject.transform.GetComponent <Image>();

        StartCoroutine(UIManager.Instance.FadeIn(image));
        yield return(new WaitForSeconds(1f));

        RectTransform rect = uIComplete.gameObject.GetComponent <RectTransform>();

        StartCoroutine(UIManager.Instance.ScaleUp(rect));
        yield return(new WaitForSeconds(2f));

        uIDescription.SetActive(true);
        StartCoroutine(wordAPI.GetAPI(answer));
        GetImageAndDescription();
        LevelComplete();
    }