Example #1
0
 public WinnerName GetWinnerName()
 {
     if (this.winnerName == null)
     {
         this.winnerName = GetComponent <WinnerName>();
     }
     return(this.winnerName);
 }
Example #2
0
 public WinnerName GetWinnerName()
 {
     if (this.playerName == null)
     {
         this.playerName = GetComponentInChildren <WinnerName>();
     }
     return(this.playerName);
 }
Example #3
0
 public override void Write()
 {
     _worldPacket.WriteBits(BeatenName.GetByteCount(), 6);
     _worldPacket.WriteBits(WinnerName.GetByteCount(), 6);
     _worldPacket.WriteBit(Fled);
     _worldPacket.WriteUInt32(BeatenVirtualRealmAddress);
     _worldPacket.WriteUInt32(WinnerVirtualRealmAddress);
     _worldPacket.WriteString(BeatenName);
     _worldPacket.WriteString(WinnerName);
 }
    /*void Chiusura() {
     *
     *  expl.Stop();
     *  Debug.LogWarning("Stop  Explosion: Respawn");
     *
     * }*/

    private ResetResponse ShowResetText(WinnerName request, ICommandCallerInfo callerinfo)
    {
        var        winnerName   = request.winner;
        var        myName       = PlayerDataReader.Data.name;
        GameObject winnerObject = scoreCanvasUI.transform.Find("GameResetText").gameObject;

        winnerObject.SetActive(true);
        Debug.LogWarning("NAMES ARE: " + winnerName + " -- " + myName);
        if (winnerName.Equals(myName))
        {
            winnerObject.GetComponent <Text>().text = "YOU WON THIS ROUND!\nWELL DONE " + winnerName + "!";
        }
        else
        {
            winnerObject.GetComponent <Text>().text = "YOU LOST THIS ROUND!\nTHE WINNER IS " + winnerName + "!";
        }
        Invoke("HideResetText", 5);
        return(new ResetResponse());
    }
Example #5
0
        private async void PickRandom(object sender, EventArgs e)
        {
            var att = viewModel.AttendeeList;

            if (att == null || att.Count == 0)
            {
                await DisplayAlert(null, "No Attendees Yet!", "Close");

                return;
            }
            //var att = new List<AttendeeViewModel>
            //{
            //    new AttendeeViewModel{FullName = "Ruel"},
            //    new AttendeeViewModel{FullName = "PD"},
            //    new AttendeeViewModel{FullName = "Raymond"},
            //    new AttendeeViewModel{FullName = "Daryl"},
            //    new AttendeeViewModel{FullName = "Benjo"},
            //    new AttendeeViewModel{FullName = "Sarah"},
            //    new AttendeeViewModel{FullName = "Onel"},

            //};

            WinnerName.BackgroundColor = Color.Yellow;
            for (int i = 0; i < 20; i++)
            {
                WinnerName.Opacity = 0;

                var choice = random.Next(att.Count);
                var sel    = att[choice];
                WinnerName.Text = sel.FullName;

                await WinnerName.FadeTo(1, (uint)(100 * i), Easing.CubicInOut);
            }

            WinnerName.BackgroundColor = Color.LightGreen;
        }