public void HandleProcMessageKeyDown() { var keyboard = new WindowsKeyboard(); keyboard.HandleProcMessage((IntPtr)Key.A, (IntPtr)0, 0); keyboard.Dispose(); keyboard.Run(); Assert.AreEqual(State.Pressing, keyboard.GetKeyState(Key.A)); }
public void HandleProcMessageFullLifecycle() { var keyboard = new WindowsKeyboard(); keyboard.HandleProcMessage((IntPtr)Key.A, (IntPtr)0, 0); keyboard.Run(); Assert.AreEqual(State.Pressing, keyboard.GetKeyState(Key.A)); keyboard.Run(); Assert.AreEqual(State.Pressed, keyboard.GetKeyState(Key.A)); keyboard.HandleProcMessage((IntPtr)Key.A, (IntPtr)(1 << 0xFF), 0); keyboard.Dispose(); keyboard.Run(); Assert.AreEqual(State.Releasing, keyboard.GetKeyState(Key.A)); keyboard.Run(); Assert.AreEqual(State.Released, keyboard.GetKeyState(Key.A)); }