Example #1
0
 public void installSet(Windows.ChangeSetsProgressDialog wnd, int max, Octgn.Data.Game game)
 {
     wnd.UpdateProgress(0, max, "Retrieving xml...", false);
     XmlSetParser xmls = xml_set;
     wnd.UpdateProgress(1, max, "Parsing retrieved xml...", false);
     xmls.check();
     bool is_spoiler_installed = true;
     Data.Set set = null;
     string path = Path.Combine(Prefs.DataDirectory, "Games", game.Id.ToString(), "Sets");
     string downloadto = Path.Combine(path) + xmls.name() + ".o8s";
     var cli = new WebClient();
     wnd.UpdateProgress(2, max, "Downloading new definition...", false);
     cli.Credentials = new System.Net.NetworkCredential(xmls.user(), xmls.password());
     cli.DownloadFile(xmls.link(), downloadto);
     wnd.UpdateProgress(3, max, "Checking for existence of old definition...", false);
     try
     {
         set = game.Sets.First<Data.Set>(_set => _set.Id.ToString() == xmls.uuid());
     }
     catch
     {
         is_spoiler_installed = false;
     }
     if (is_spoiler_installed)
     {
         wnd.UpdateProgress(4, max, "Removing old definition...", false);
         game.DeleteSet(set);
     }
     wnd.UpdateProgress(5, max, "Installing new definition...", false);
     game.InstallSet(downloadto);
     wnd.UpdateProgress(6, max, "Set installed correctly", false);
 }
Example #2
0
 public void CheckXml(Windows.ChangeSetsProgressDialog wnd, int max, DataNew.Entities.Game game)
 {
     XmlSetParser xmls = xml_set;
     if (game.Id.ToString() != xmls.game())
     {
         wnd.UpdateProgress(max, max, string.Format("Error! Wrong game specified in xml"), false);
         return;
     }
     xmls.check();
 }
Example #3
0
 public void CheckVerboseXml(Windows.ChangeSetsProgressDialog wnd, int max, DataNew.Entities.Game game)
 {
     XmlSetParser xmls = xml_set;
     wnd.UpdateProgress(1, max, "Parsing retrieved xml...", false);
     xmls.check();
     if (game.Id.ToString() != xmls.game())
     {
         wnd.UpdateProgress(10, 10, string.Format("Error! Wrong game specified in xml"), false);
         return;
     }
     wnd.UpdateProgress(2, max, "Name: " + xmls.name(), false);
     wnd.UpdateProgress(3, max, "Game: " + xmls.game(), false);
     wnd.UpdateProgress(4, max, "UUID: " + xmls.uuid(), false);
     wnd.UpdateProgress(5, max, "Version: " + xmls.version(), false);
     wnd.UpdateProgress(6, max, "Date: " + xmls.date(), false);
     wnd.UpdateProgress(7, max, "Link: " + xmls.link(), false);
     wnd.UpdateProgress(8, max, "Login: "******"Password: "******"Xml seems ok"), false);
 }