Example #1
0
 public void CloseWindow(WindowID.ID i_WindowID)
 {
     for (int i = allWindows.Count - 1; i >= 0; i--)
     {
         Window window = allWindows [i];
         if (window.windowID == i_WindowID)
         {
             Destroy(window.gameObject);
             allWindows.RemoveAt(i);
         }
     }
 }
Example #2
0
    public bool IsWindowActive(WindowID.ID i_WindowID)
    {
        for (int i = allWindows.Count - 1; i >= 0; i--)
        {
            Window window = allWindows [i];
            if (window.windowID == i_WindowID)
            {
                return(true);
            }
        }

        return(false);
    }
Example #3
0
    public Window ShowWindow(WindowID.ID i_WindowID, bool i_PushOnTop = false)
    {
        GameObject go = GameObject.Instantiate(Resources.Load("UI/" + i_WindowID.ToString())) as GameObject;

        go.transform.SetParent(canvas.transform);
        go.GetComponent <RectTransform> ().localPosition = Vector3.zero;
        go.GetComponent <RectTransform> ().localScale    = Vector3.one;
        if (i_PushOnTop)
        {
            go.transform.SetAsLastSibling();
        }
        Window window = go.GetComponent <Window> ();

        allWindows.Add(window);
        return(window);
    }