Example #1
0
 /// <summary>Interpolates between two values.</summary>
 /// <param name="from">The start value</param>
 /// <param name="to">The end value</param>
 /// <param name="t">The interpolation factor in range [0,1]</param>
 public override void Interp(WindParamaterValue from, WindParamaterValue to, float t)
 {
     m_Value.mode          = t > 0f ? to.mode : from.mode;
     m_Value.customValue   = from.customValue + (to.customValue - from.customValue) * t;
     m_Value.additiveValue = from.additiveValue + (to.additiveValue - from.additiveValue) * t;
     m_Value.multiplyValue = from.multiplyValue + (to.multiplyValue - from.multiplyValue) * t;
 }
Example #2
0
        /// <summary>Interpolates between two values.</summary>
        /// <param name="from">The start value</param>
        /// <param name="to">The end value</param>
        /// <param name="t">The interpolation factor in range [0,1]</param>
        public override void Interp(WindParamaterValue from, WindParamaterValue to, float t)
        {
            // These are not used
            m_Value.multiplyValue = 0;

            // Binary state that cannot be blended
            m_Value.mode = t > 0f ? to.mode : from.mode;

            // Override the orientation specific values
            m_Value.additiveValue = from.additiveValue + (to.additiveValue - from.additiveValue) * t;
            m_Value.customValue   = HDUtils.InterpolateOrientation(from.customValue, to.customValue, t);
        }