Example #1
0
 protected void AttachWindowEventCallback(IntPtr hWinEventHook,
                                          WinEventHook.SWEH_Events eventType,
                                          IntPtr hWnd,
                                          WinEventHook.SWEH_ObjectId idObject,
                                          long idChild,
                                          uint dwEventThread,
                                          uint dwmsEventTime)
 {
     if (hWnd == _gameMemory.Process.WindowHandle &&
         eventType == WinEventHook.SWEH_Events.EVENT_OBJECT_LOCATIONCHANGE &&
         idObject == WinEventHook.SWEH_ObjectId.OBJID_WINDOW)
     {
         UpdateAttachWindowPosition();
     }
 }
 protected void MoveGameWindowEventCallback(IntPtr hWinEventHook,
                                            WinEventHook.SWEH_Events eventType,
                                            IntPtr hWnd,
                                            WinEventHook.SWEH_ObjectId idObject,
                                            long idChild,
                                            uint dwEventThread,
                                            uint dwmsEventTime)
 {
     if (hWnd == _gameMemory.Process.WindowHandle &&
         eventType == WinEventHook.SWEH_Events.EVENT_OBJECT_LOCATIONCHANGE &&
         idObject == WinEventHook.SWEH_ObjectId.OBJID_WINDOW)
     {
         _window?.FitTo(_gameMemory.Process.WindowHandle, true);
     }
 }
Example #3
0
 public static extern IntPtr SetWinEventHook(WinEventHook.SWEH_Events eventMin, WinEventHook.SWEH_Events eventMax,
                                             IntPtr hmodWinEventProc, WinEventHook.WinEventDelegate lpfnWinEventProc,
                                             uint idProcess, uint idThread, WinEventHook.SWEH_dwFlags dwFlags);