// Use this for initialization void Start() { circle = GetComponent <Image>(); winCon = GameObject.FindGameObjectWithTag("WinCon").GetComponent <WinConScript>(); }
// Use this for initialization void Start() { parent = transform.parent.GetComponent <Image>(); timeText = gameObject.GetComponent <Text>(); winCon = GameObject.FindGameObjectWithTag("WinCon").GetComponent <WinConScript>(); }