Example #1
0
        public static bool CreateProcessAsSystem(string ApplicationName, int Session, string Desktop, bool Hidden, WinAPI.PROCESS_PRIORITY Priority, bool Suspended, out WinAPI.ProcessInformation ProcInfo)
        {
            ProcInfo = new WinAPI.ProcessInformation();
            IntPtr hToken  = IntPtr.Zero;
            var    phandle = WinAPI.OpenProcess(WinAPI.ProcessAccess.All, false, (uint)Process.GetCurrentProcess().Id);

            try {
                WinAPI.OpenProcessToken(phandle, (int)WinAPI.TokenAccess.All, ref hToken);
            } catch {
                return(false);
            }
            try {
                IntPtr hDupToken;
                WinAPI.DuplicateTokenEx(hToken,
                                        WinAPI.TokenAccess.All,
                                        IntPtr.Zero,
                                        WinAPI.SECURITY_IMPERSONATION_LEVEL.SecurityImpersonation,
                                        WinAPI.TokenType.Primary, out hDupToken);
                Marshal.Release(hToken);
                hToken = hDupToken;
            } catch {
                return(false);
            }
            var sessPtr = new IntPtr(Session);

            WinAPI.NtSetInformationToken(hToken, WinAPI.TOKEN_INFORMATION_CLASS.TokenSessionId, ref sessPtr, sizeof(int));
            var    startupInfo = new WinAPI.StartupInfo();
            IntPtr environment;

            WinAPI.CreateEnvironmentBlock(out environment, hToken, false);
            startupInfo.Desktop = Desktop;            //"WinSta0\\Default";
            WinAPI.ProcessCreationFlags priorityFlag;
            if (Priority == WinAPI.PROCESS_PRIORITY.REAL_TIME)
            {
                priorityFlag = WinAPI.ProcessCreationFlags.RealtimePriorityClass;
            }
            else if (Priority == WinAPI.PROCESS_PRIORITY.HIGH)
            {
                priorityFlag = WinAPI.ProcessCreationFlags.HighPriorityClass;
            }
            else if (Priority == WinAPI.PROCESS_PRIORITY.IDLE)
            {
                priorityFlag = WinAPI.ProcessCreationFlags.IdlePriorityClass;
            }
            else
            {
                priorityFlag = WinAPI.ProcessCreationFlags.NormalPriorityClass;
            }
            try {
                WinAPI.ClientId clientId;
                ProcInfo = WinAPI.CreateWin32(hToken,
                                              null,
                                              ApplicationName,
                                              false,
                                              WinAPI.ProcessCreationFlags.CreateUnicodeEnvironment
                                              | (Hidden ? WinAPI.ProcessCreationFlags.CreateNoWindow : 0x0)
                                              | (Suspended ? WinAPI.ProcessCreationFlags.CreateSuspended : 0x0)
                                              | priorityFlag,
                                              environment,
                                              null,
                                              startupInfo,
                                              out clientId);
                Marshal.Release(ProcInfo.ProcessHandle);
                Marshal.Release(ProcInfo.ThreadHandle);
            } catch {
                return(false);
            } finally {
                WinAPI.RtlDestroyEnvironment(environment);
            }
            return(true);
        }