private void Model_GameOver(object sender, WhackAMoleEventArgs e) { _timer.Stop(); MessageBox.Show("Game over" + _model.GamePointsCount, "Whack a mole", MessageBoxButton.OK, MessageBoxImage.Asterisk); _model.NewGame(); _timer.Start(); }
private void Model_GameOver(object sender, WhackAMoleEventArgs e) { OnPropertyChanged("GameTime"); OnPropertyChanged("GamePointsCount"); }
private void Model_GameCreated(object sender, WhackAMoleEventArgs e) { RefreshTable(); }
private void Model_GameAdvanced(object sender, WhackAMoleEventArgs e) { OnPropertyChanged("GameTime"); }