public void right_from_west_is_north() { var direction = new West(_plateau); var newdirection = direction.TurnRight(); Assert.That(newdirection, Is.TypeOf <North>()); }
public void Test_West_TurnRight() { var direction = new West(); var right = direction.TurnRight(); Assert.AreEqual("0 1 N", right.GetDirectionAsString()); }
public void When_West_And_Turn_Right_Direction_Should_Be_North() { var direction = new West(_landscape); var newDirection = direction.TurnRight(); Assert.That(newDirection, Is.TypeOf <North>()); }
public void West_TurnRight_returns_North() { IDirection currentDirection = new West(); Assert.That(currentDirection.TurnRight(), Is.TypeOf(typeof(North))); }