public IDE() { InitializeComponent(); Console output = new Console(); output.Text = "Sortie"; output.Show(dockPanel1, DockState.DockBottom); WelcomeFrame welcomepage = new WelcomeFrame(); welcomepage.Text = "Bienvenue"; welcomepage.Show(dockPanel1, DockState.Document); explo.Text = "Explorateur"; explo.Show(dockPanel1, DockState.DockLeft); ListingFrame errors = new ListingFrame(); errors.Text = "Liste d'erreurs"; errors.Show(dockPanel1, DockState.DockBottom); output.consoleText = "Checking PawnCC updates..\nPawnCC is up to date! (3.10.9)\nPawnEE succesfully loaded!"; this.FormBorderStyle = FormBorderStyle.None; this.DoubleBuffered = true; this.SetStyle(ControlStyles.ResizeRedraw, true); }
private void Handshake(byte[] data, int dataOffset, int dataLength) { ActorFrameHeader actorHandshakeRequestFrameHeader = null; bool isHeaderDecoded = _channelConfiguration.FrameBuilder.TryDecodeFrameHeader( data, dataOffset, dataLength, out actorHandshakeRequestFrameHeader); if (isHeaderDecoded && actorHandshakeRequestFrameHeader.OpCode == OpCode.Hello) { byte[] payload; int payloadOffset; int payloadCount; _channelConfiguration.FrameBuilder.DecodePayload( data, dataOffset, actorHandshakeRequestFrameHeader, out payload, out payloadOffset, out payloadCount); var actorHandshakeRequestData = _channelConfiguration .FrameBuilder .ControlFrameDataDecoder .DecodeFrameData <ActorIdentity>(payload, payloadOffset, payloadCount); _remoteActor = actorHandshakeRequestData; } if (_remoteActor == null) { _log.ErrorFormat("Handshake with remote [{0}] failed, invalid actor description.", this.SessionKey); Close(); } else { var actorHandshakeResponseData = _channelConfiguration.FrameBuilder.ControlFrameDataEncoder.EncodeFrameData(_localActor); var actorHandshakeResponse = new WelcomeFrame(actorHandshakeResponseData); var actorHandshakeResponseBuffer = _channelConfiguration.FrameBuilder.EncodeFrame(actorHandshakeResponse); _innerSession.Send(actorHandshakeResponseBuffer); IsHandshaked = true; _log.DebugFormat("Handshake with remote [{0}] successfully, SessionKey[{1}].", _remoteActor, this.SessionKey); if (SessionHandshaked != null) { SessionHandshaked(this, new ActorChannelSessionHandshakedEventArgs(this, _remoteActor)); } _keepAliveTracker.StartTimer(); } }
public WelcomePage() { this.InitializeComponent(); WelcomeFrame.Navigate(typeof(WelcomePage1)); }