Example #1
0
        private async void cmd9WeeniesParse_Click(object sender, EventArgs e)
        {
            cmd9WeeniesParse.Enabled = false;

            progressBarWeenies.Style = ProgressBarStyle.Marquee;
            progressBarWeenies.Value = 0;

            await Task.Run(() =>
            {
                // ClassId 30732 has -1 for an IID.. i think this was to make it so noone could wield
                var aceWeenies         = weenieDefaults.ConvertToACE();
                var aceTreasureWielded = treasureTable.WieldedTreasure.ConvertToACE();
                var aceTreasureDeath   = treasureTable.DeathTreasure.ConvertToACE();
                var weenies            = new Dictionary <uint, ACE.Database.Models.World.Weenie>();
                foreach (var item in aceWeenies)
                {
                    if (!weenies.ContainsKey(item.ClassId))
                    {
                        weenies.Add(item.ClassId, item);
                    }
                }
                var treasureWielded = new Dictionary <uint, List <ACE.Database.Models.World.TreasureWielded> >();
                foreach (var item in aceTreasureWielded)
                {
                    if (!treasureWielded.ContainsKey(item.TreasureType))
                    {
                        treasureWielded.Add(item.TreasureType, new List <ACE.Database.Models.World.TreasureWielded>());
                    }

                    treasureWielded[item.TreasureType].Add(item);
                }
                var treasureDeath = new Dictionary <uint, ACE.Database.Models.World.TreasureDeath>();
                foreach (var item in aceTreasureDeath)
                {
                    if (!treasureDeath.ContainsKey(item.TreasureType))
                    {
                        treasureDeath.Add(item.TreasureType, item);
                    }
                }
                WeenieSQLWriter.WriteFiles(aceWeenies, Settings.Default["OutputFolder"] + "\\9 WeenieDefaults\\SQL\\", weenieNames, treasureWielded, treasureDeath, weenies);
            });

            progressBarWeenies.Style = ProgressBarStyle.Continuous;
            progressBarWeenies.Value = 100;

            cmd9WeeniesParse.Enabled = true;
        }