Example #1
0
        private static void Main(string[] args)
        {
            Console.ForegroundColor = ConsoleColor.Cyan;
            Console.WriteLine("Gang of Four Design Pattern - Bridge");

            IMessageSender sms        = new SmsSender("871615499");
            IMessageSender email      = new EmailSender("smtp.office365.com");
            IMessageSender msmq       = new MsmqSender("http://my-awesome-service-bus.servicebus.windows.net/queue01/");
            IMessageSender webService = new WebServiceSender("http://fancy-application.contoso.com/");

            var firstMessage = new Message {
                To = "Nolan Arenado", From = "Trevor Story", Subject = "Best Rockies Defense", Body = "Hello World!"
            };
            var secondMessage = new Message {
                To = "Bud Black", From = "The System", Subject = "Scouting Report", Body = "Hello World!"
            };

            var userMessage   = new UserMessage(sms, firstMessage);
            var systemMessage = new SystemMessage(email, secondMessage);

            userMessage.SendMessage();
            Console.WriteLine("*************************************");
            systemMessage.SendMessage();
            Console.WriteLine("*************************************");
            userMessage.UpdateMessageSender(msmq);
            userMessage.SendMessage();
            Console.WriteLine("*************************************");
            systemMessage.UpdateMessageSender(webService);
            systemMessage.SendMessage();
            Console.WriteLine("*************************************");
            Console.ReadKey();
        }
Example #2
0
        static void Main(string[] args)
        {
            IMessageSender email = new EmailSender();
            IMessageSender queue = new MSMQSender();
            IMessageSender web   = new WebServiceSender();

            Message message = new SystemMessage();

            message.Subject = "Test Message";
            message.Body    = "Hi, This is a Test Message";

            message.MessageSender = email;
            message.Send();

            message.MessageSender = queue;
            message.Send();

            message.MessageSender = web;
            message.Send();

            UserMessage usermsg = new UserMessage();

            usermsg.Subject      = "Test Message";
            usermsg.Body         = "Hi, This is a Test Message";
            usermsg.UserComments = "I hope you are well";

            usermsg.MessageSender = email;
            usermsg.Send();

            Console.ReadKey();
        }
Example #3
0
        static void Main(string[] args)
        {
            Message systemMessage = new SystemMessage()
            {
                Subject = "System Message Subject",
                Body    = "System Message Body"
            };

            Message userMessage = new UserMessage()
            {
                Subject     = "ser Message Subject",
                Body        = "ser Message Body",
                UserComment = "User Message Comments"
            };

            IMessageSender emailSender      = new EmailSender();
            IMessageSender msmqSender       = new MSMQSender();
            IMessageSender webServiceSender = new WebServiceSender();

            SendMyMessage(systemMessage, emailSender);
            SendMyMessage(systemMessage, msmqSender);
            SendMyMessage(systemMessage, webServiceSender);
            SendMyMessage(userMessage, emailSender);
            SendMyMessage(userMessage, msmqSender);
            SendMyMessage(userMessage, webServiceSender);

            Console.ReadKey();
        }
Example #4
0
        static void Main(string[] args)
        {
            IMessageSender email = new EmailSender();
            IMessageSender queue = new MSMQSender();
            IMessageSender web   = new WebServiceSender();

            Message message = new SystemMessage();

            message.Subject       = "Test Message";
            message.Body          = "This is a test message";
            message.MessageSender = email;
            message.Send();

            message.MessageSender = queue;
            message.Send();

            message.MessageSender = web;
            message.Send();

            UserMessage usermsg = new UserMessage();

            usermsg.Subject      = "Test user message";
            usermsg.Body         = "This is a test user message";
            usermsg.UserComments = "C# is awesome!";

            usermsg.MessageSender = email;
            usermsg.Send();
        }
Example #5
0
        private static void Bridge()
        {
            IMessageSender email = new EmailSender();
            IMessageSender queue = new MSMQSender();
            IMessageSender web   = new WebServiceSender();

            Message message = new SystemMessage();

            message.Subject = "Test Message";
            message.Body    = "Hi, This is a Test Message";

            message.MessageSender = email; //<----------Hace referencia a la propiedad IMessageSender
            message.Send();

            message.MessageSender = queue;
            message.Send();

            message.MessageSender = web;
            message.Send();

            UserMessage usermsg = new UserMessage();

            usermsg.Subject      = "Test Message";
            usermsg.Body         = "Hi, This is a Test Message";
            usermsg.UserComments = "I hope you are well";

            usermsg.MessageSender = email;
            usermsg.Send();

            Console.ReadKey();
        }
Example #6
0
        static void Main(string[] args)
        {
            IMessageSender email = new EmailSender();
            IMessageSender queue = new MSMQSender();
            IMessageSender web   = new WebServiceSender();

            Message message = new SystemMessage();

            message.Subject = "Mensagem teste";
            message.Body    = "Olá, Essa é uma mensagem de teste";

            message.MessageSender = email;
            message.Send();

            message.MessageSender = queue;
            message.Send();

            message.MessageSender = web;
            message.Send();

            UserMessage usermsg = new UserMessage();

            usermsg.Subject      = "Mensagem Teste";
            usermsg.Body         = "Olá, Essa é uma mensagem de teste";
            usermsg.UserComments = "Espero que todos consigam fazer o exemplo";

            usermsg.MessageSender = email;
            usermsg.Send();

            Console.ReadKey();
        }
Example #7
0
        public static void Main()
        {
            IMessageSender text = new TextSender();
            IMessageSender web  = new WebServiceSender();

            Message message = new SystemMessage();

            message.Subject = "A Message";
            message.Body    = "Hi there, Please accept this message.";

            message.MessageSender = text;
            message.Send();

            message.MessageSender = web;
            message.Send();
        }
Example #8
0
        private void SendToWebService()
        {
            _view.ProgressMessage   = "Connecting to WebService...";
            _view.EnableEmailButton = false;

            try
            {
                var report     = BuildReportString();
                var webService = new WebServiceSender(ReportInfo, _view);
                webService.Send(report);
            }
            catch (Exception exception)
            {                           // most/all exceptions will be thrown in the WebServiceSender - this is just a double backup
                _view.Completed(false);
                _view.ShowError("Unable to setup WebService" + Environment.NewLine + exception.Message, exception);
            }
        }
Example #9
0
        static void Main(string[] args)
        {
            IMessageSender queueSender = new MSMQSender();
            IMessageSender emailSender = new EmailSender();
            IMessageSender webSender   = new WebServiceSender();

            #region [System Message]
            IMessage systemMessage = new SystemMessage
            {
                Subject = "Test Message From System",
                Body    = "Just a simple system message based on Bridge Pattern"
            };

            systemMessage.MessageSender = queueSender;
            systemMessage.Send();

            systemMessage.MessageSender = emailSender;
            systemMessage.Send();

            systemMessage.MessageSender = webSender;
            systemMessage.Send();
            #endregion

            #region [User Message]
            IMessage userMessage = new UserMessage
            {
                Subject  = "Test Message From User",
                Body     = "Just a simple user message based on Bridge Pattern",
                Comments = "Best example I found"
            };

            userMessage.MessageSender = queueSender;
            userMessage.Send();

            userMessage.MessageSender = emailSender;
            userMessage.Send();

            userMessage.MessageSender = webSender;
            userMessage.Send();
            #endregion

            Console.ReadLine();
        }
Example #10
0
        static void Main(string[] args)
        {
            #region Decorator - Using Composition to limit inheritance and simplify object relationships easier to maintain and manage.
            //Inside ConcreteDecorator any number of features can be added to the car and price for the car can be updated.
            Decorator.Component.Car sampleCar = new CompactCar();
            sampleCar = new LeatherSeats(sampleCar);
            Console.WriteLine(sampleCar.GetDescription());
            Console.WriteLine($"{sampleCar.GetCarPrice():C2}");
            #endregion

            #region Observer - Change in one object causes a change or action in another.
            var trump     = new Trump("I love my wife");
            var firstFan  = new Fan("Rohit");
            var secondFan = new Fan("Ram");
            trump.AddFollower(firstFan);
            trump.AddFollower(secondFan);
            trump.Tweet = "I hate media";
            #endregion

            #region Builder Pattern- Separate and reuse a specific process to build an object /use when constructing a complex object
            //Director- construct ()
            //Builder - Build part
            //CarBuilder to construct two types of cars
            //override the method of building a car in separate classes which derive from an abstract carbuilder
            //create a list of carbuilder objects to specify the current known types of cars that can be built
            //create a factory
            var superBuilder       = new SuperCarBuilder();
            var notSoSsuperBuilder = new NotSoSuperCarBuilder();

            var factory  = new CarFactory();
            var builders = new List <CarBuilder> {
                superBuilder, notSoSsuperBuilder
            };

            foreach (var b in builders)
            {
                var c = factory.Build(b);
                Console.WriteLine($"The car requested by " + $"{b.GetType().Name}:" + Environment.NewLine
                                  + $"Horse Power: {c.HorsePower}" + Environment.NewLine
                                  + $"Impressive feature: {c.MostImpressiveFeature}" + Environment.NewLine
                                  + $"Top speed: {c.TopSpeedMPH} mph" + Environment.NewLine);
            }
            #endregion

            #region Bridge Pattern- Used to separate an abstraction from its implementation so both can be modified independently
            //Sending messages from sms or service without each affecting the other
            IMessageSender text = new TextSender();
            IMessageSender web  = new WebServiceSender();

            Message message = new SystemMessage(text);
            message.Subject       = "A message";
            message.Body          = "hi there, please know this";
            message.MessageSender = text;
            message.Send();

            message.MessageSender = web;
            message.Send();

            #endregion

            #region Chain of responsibility- Chain the receiving objects and pass the request along the chain until an object handles it.
            //Avoid coupling the sender of a request to its receiver by giving more than one object a chance to handle the request
            Approver Bobby  = new Director();
            Approver Sunny  = new VicePresident();
            Approver Dharam = new President();

            Bobby.SetSuccessor(Sunny);
            Sunny.SetSuccessor(Dharam);

            Purchase P = new Purchase()
            {
                Amount = 10000, Number = 1
            };
            Bobby.ProcessRequest(P);


            #endregion

            #region Command - Wrap request as an object to be implemented later or invoke at different points in time.
            //Encapsulate a request as an object, thereby letting you parameterize clients with different requests -queue or log  and support undoable operations
            //Use an object to store required information to perform an action at any point in time.
            var user = new User();
            user.Compute('+', 100);
            user.Compute('-', 50);
            user.Compute('*', 10);
            user.Compute('/', 2);

            //undo
            user.Undo(4);

            //Redo
            user.Redo(3);
            #endregion
            Console.ReadLine();
        }
        private static void Main(string[] args)
        {
            #region AbstactFactoryDesignPattern

            /* Factory factory = new Factory();
             * IVehicleFactory bike = factory.GetVehicle(EVehicleType.Bike);
             * bike.Drive();
             * IVehicleFactory scooter = factory.GetVehicle(EVehicleType.Scooter);
             * scooter.Drive();
             * IVehicleFactory car = factory.GetVehicle(EVehicleType.Car);
             * car.Drive();
             * IVehicleFactory bus = factory.GetVehicle(EVehicleType.Bus);
             * bus.Drive();
             * IVehicleFactory lorry = factory.GetVehicle(EVehicleType.Lorry);
             * lorry.Drive();
             * IVehicleFactory train = factory.GetVehicle(EVehicleType.Train);
             * train.Drive();
             * IVehicleFactory ship = factory.GetVehicle(EVehicleType.Ship);
             * ship.Drive();
             * IVehicleFactory helicopter = factory.GetVehicle(EVehicleType.Helicopter);
             * helicopter.Drive();
             */

            #endregion AbstactFactoryDesignPattern

            #region Adapter

            ITarget Itarget = new EmployeeAdapter();
            ThirdPartyBillingSystem client = new ThirdPartyBillingSystem(Itarget);
            client.ShowEmployeeList();

            #endregion Adapter

            #region Bridge

            IMessageSender email = new EmailSender();
            IMessageSender queue = new MSMQSender();
            IMessageSender web   = new WebServiceSender();

            Message message = new SystemMessage();
            message.Subject = "Test Message";
            message.Body    = "Hi, This is a Test Message";

            message.MessageSender = email;
            message.Send();

            message.MessageSender = queue;
            message.Send();

            message.MessageSender = web;
            message.Send();

            UserMessage usermsg = new UserMessage();
            usermsg.Subject      = "Test Message";
            usermsg.Body         = "Hi, This is a Test Message";
            usermsg.UserComments = "I hope you are well";

            usermsg.MessageSender = email;
            usermsg.Send();

            #endregion Bridge

            #region Builder

            var vehicleCreator = new VehicleCreator(new HeroBuilder());
            vehicleCreator.CreateVehicle();
            var vehicle = vehicleCreator.GetVehicle();
            vehicle.ShowInfo();

            Console.WriteLine("---------------------------------------------");

            vehicleCreator = new VehicleCreator(new HondaBuilder());
            vehicleCreator.CreateVehicle();
            vehicle = vehicleCreator.GetVehicle();
            vehicle.ShowInfo();

            #endregion Builder

            #region ChainOfResponsiblity

            Approver rohit = new Clerk();
            Approver rahul = new AssistantManager();
            Approver manoj = new Manager();

            rohit.Successor = rahul;
            rahul.Successor = manoj;

            // Generate and process loan requests
            var loan = new Loan {
                Number = 2034, Amount = 24000.00, Purpose = "Laptop Loan"
            };
            rohit.ProcessRequest(loan);

            loan = new Loan {
                Number = 2035, Amount = 42000.10, Purpose = "Bike Loan"
            };
            rohit.ProcessRequest(loan);

            loan = new Loan {
                Number = 2036, Amount = 156200.00, Purpose = "House Loan"
            };
            rohit.ProcessRequest(loan);

            #endregion ChainOfResponsiblity

            #region Command

            Console.WriteLine("Enter Commands (ON/OFF) : ");
            string   cmd        = Console.ReadLine();
            Light    lamp       = new Light();
            ICommand switchUp   = new FlipUpCommand(lamp);
            ICommand switchDown = new FlipDownCommand(lamp);

            Switch s = new Switch();

            if (cmd == "ON")
            {
                s.StoreAndExecute(switchUp);
            }
            else if (cmd == "OFF")
            {
                s.StoreAndExecute(switchDown);
            }
            else
            {
                Console.WriteLine("Command \"ON\" or \"OFF\" is required.");
            }

            #endregion Command

            #region Composite

            Employee Rahul = new Employee {
                EmpID = 1, Name = "Rahul"
            };

            Employee Amit = new Employee {
                EmpID = 2, Name = "Amit"
            };
            Employee Mohan = new Employee {
                EmpID = 3, Name = "Mohan"
            };

            Rahul.AddSubordinate(Amit);
            Rahul.AddSubordinate(Mohan);

            Employee Rita = new Employee {
                EmpID = 4, Name = "Rita"
            };
            Employee Hari = new Employee {
                EmpID = 5, Name = "Hari"
            };

            Amit.AddSubordinate(Rita);
            Amit.AddSubordinate(Hari);

            Employee Kamal = new Employee {
                EmpID = 6, Name = "Kamal"
            };
            Employee Raj = new Employee {
                EmpID = 7, Name = "Raj"
            };

            Contractor Sam = new Contractor {
                EmpID = 8, Name = "Sam"
            };
            Contractor tim = new Contractor {
                EmpID = 9, Name = "Tim"
            };

            Mohan.AddSubordinate(Kamal);
            Mohan.AddSubordinate(Raj);
            Mohan.AddSubordinate(Sam);
            Mohan.AddSubordinate(tim);

            Console.WriteLine("EmpID={0}, Name={1}", Rahul.EmpID, Rahul.Name);

            foreach (Employee manager in Rahul)
            {
                Console.WriteLine("\n EmpID={0}, Name={1}", manager.EmpID, manager.Name);

                foreach (var employee in manager)
                {
                    Console.WriteLine(" \t EmpID={0}, Name={1}", employee.EmpID, employee.Name);
                }
            }

            #endregion Composite

            #region Decorator

            HondaCity car = new HondaCity();
            Console.WriteLine("Honda City base price are : {0}", car.Price);
            SpecialOffer offer = new SpecialOffer(car);
            offer.DiscountPercentage = 25;
            offer.Offer = "25 % discount";

            Console.WriteLine("{1} @ Diwali Special Offer and price are : {0} ", offer.Price, offer.Offer);

            #endregion Decorator

            #region Facade

            CarFacade facade = new CarFacade();
            facade.CreateCompleteCar();

            #endregion Facade

            #region Flyweight

            ShapeObjectFactory sof = new ShapeObjectFactory();

            IShape shape = sof.GetShape("Rectangle");
            shape.Print();
            shape = sof.GetShape("Rectangle");
            shape.Print();
            shape = sof.GetShape("Rectangle");
            shape.Print();

            shape = sof.GetShape("Circle");
            shape.Print();
            shape = sof.GetShape("Circle");
            shape.Print();
            shape = sof.GetShape("Circle");
            shape.Print();

            int NumObjs = sof.TotalObjectsCreated;
            Console.WriteLine("\nTotal No of Objects created = {0}", NumObjs);

            #endregion Flyweight

            #region FactoryDesignPattern

            Factory factory = new Factory();
            FactoryDesignPattern.IVehicleFactory bike = factory.GetVehicle(EVehicleType.Bike);
            bike.Drive();
            FactoryDesignPattern.IVehicleFactory scooter = factory.GetVehicle(EVehicleType.Scooter);
            scooter.Drive();
            FactoryDesignPattern.IVehicleFactory fcar = factory.GetVehicle(EVehicleType.Car);
            fcar.Drive();
            FactoryDesignPattern.IVehicleFactory bus = factory.GetVehicle(EVehicleType.Bus);
            bus.Drive();
            FactoryDesignPattern.IVehicleFactory lorry = factory.GetVehicle(EVehicleType.Lorry);
            lorry.Drive();
            FactoryDesignPattern.IVehicleFactory train = factory.GetVehicle(EVehicleType.Train);
            train.Drive();
            FactoryDesignPattern.IVehicleFactory ship = factory.GetVehicle(EVehicleType.Ship);
            ship.Drive();
            FactoryDesignPattern.IVehicleFactory helicopter = factory.GetVehicle(EVehicleType.Helicopter);
            helicopter.Drive();

            #endregion FactoryDesignPattern

            #region Prototype

            Developer dev = new Developer();
            dev.Name = "Rahul";
            dev.Role = "Team Leader";
            dev.PreferredLanguage = "C#";

            Developer devCopy = (Developer)dev.Clone();
            devCopy.Name = "Arif"; //Not mention Role and PreferredLanguage, it will copy above

            Console.WriteLine(dev.GetDetails());
            Console.WriteLine(devCopy.GetDetails());

            Typist typist = new Typist();
            typist.Name           = "Monu";
            typist.Role           = "Typist";
            typist.WordsPerMinute = 120;

            Typist typistCopy = (Typist)typist.Clone();
            typistCopy.Name           = "Sahil";
            typistCopy.WordsPerMinute = 115;//Not mention Role, it will copy above

            Console.WriteLine(typist.GetDetails());
            Console.WriteLine(typistCopy.GetDetails());

            #endregion Prototype

            #region Proxy

            ProxyClient proxy = new ProxyClient();
            Console.WriteLine("Data from Proxy Client = {0}", proxy.GetData());

            #endregion Proxy

            #region Singleton

            EagerSingleton.Instance.Show();
            LazySingleton.Instance.Show();
            Singleton.Instance.Show();

            #endregion Singleton

            Console.ReadKey();
        }
Example #12
0
        static void Main(string[] args)
        {
            //Behavioral Patterns
            Console.WriteLine("Behavioral");
            // Wait for user
            Console.ReadKey();

            //1 - Command
            Console.WriteLine("Command");
            Console.WriteLine("Enter Commands (ON/OFF) : ");
            string   cmd        = Console.ReadLine();
            Light    lamp       = new Light();
            ICommand switchUp   = new FlipUpCommand(lamp);
            ICommand switchDown = new FlipDownCommand(lamp);
            Switch   s          = new Switch();

            if (cmd == "ON")
            {
                s.StoreAndExecute(switchUp);
            }
            else if (cmd == "OFF")
            {
                s.StoreAndExecute(switchDown);
            }
            else
            {
                Console.WriteLine("Command \"ON\" or \"OFF\" is required");
            }
            // Wait for user
            Console.ReadKey();

            //2 - Chain of responsability
            Console.WriteLine("Chain of responsability");
            Approver rohit = new Clerk();
            Approver rahul = new AssistantManager();
            Approver manoj = new Manager();

            rohit.Successor = rahul;
            rahul.Successor = manoj;
            var loan = new Loan {
                Number = 2034, Amount = 24000.00, Purpose = "Laptop Loan"
            };

            rohit.ProcessRequest(loan);
            loan = new Loan {
                Number = 2035, Amount = 42000.10, Purpose = "Bike Loan"
            };
            rohit.ProcessRequest(loan);
            loan = new Loan {
                Number = 2036, Amount = 156200.00, Purpose = "House Loan"
            };
            rohit.ProcessRequest(loan);
            // Wait for user
            Console.ReadKey();

            //3 - Memento
            Console.WriteLine("Memento");
            SalesProspect sp = new SalesProspect();

            sp.Name   = "Noel van Halen";
            sp.Phone  = "(412) 256-0990";
            sp.Budget = 25000.0;
            // Store internal state
            ProspectMemory m = new ProspectMemory();

            m.Memento = sp.SaveMemento();
            // Continue changing originator
            sp.Name   = "Leo Welch";
            sp.Phone  = "(310) 209-7111";
            sp.Budget = 1000000.0;
            // Restore saved state
            sp.RestoreMemento(m.Memento);
            // Wait for user
            Console.ReadKey();


            //Creational Patterns
            Console.WriteLine("Creational");
            // Wait for user
            Console.ReadKey();

            //1-Singleton
            Console.WriteLine("Singleton");
            Singleton.Instance.Show();
            // Wait for user
            Console.ReadKey();

            //2-Prototype
            Console.WriteLine("Prototype");
            Developper dev = new Developper {
                Name = "Antoine", Role = "Team Leader", PrefferedLanguage = "C#", WordsPerMinute = 42
            };
            Typist typ = new Typist {
                Name = "Casper", Role = "Typist", WordsPerMinute = 175
            };

            Console.WriteLine(typ.GetDetails());
            Console.WriteLine(dev.GetDetails());
            // Wait for user
            Console.ReadKey();

            //3-AbstractFactory
            Console.WriteLine("Abstract Factory");
            DesignPatterns.Creational.AbstractFactory.Sample.VehiculeFactory honda = new HondaFactory();
            VehiculeClient hondaclient = new VehiculeClient(honda, "Regular");

            Console.WriteLine("****** Honda ******");
            Console.WriteLine(hondaclient.GetBikeName());
            Console.WriteLine(hondaclient.GetScooterName());
            VehiculeClient hondaclient2 = new VehiculeClient(honda, "Sports");

            Console.WriteLine(hondaclient.GetBikeName());
            Console.WriteLine(hondaclient.GetScooterName());
            DesignPatterns.Creational.AbstractFactory.Sample.VehiculeFactory hero = new HondaFactory();
            VehiculeClient heroclient = new VehiculeClient(hero, "Regular");

            Console.WriteLine("****** Hero ******");
            Console.WriteLine(heroclient.GetBikeName());
            Console.WriteLine(heroclient.GetScooterName());
            VehiculeClient heroclient2 = new VehiculeClient(hero, "Sports");

            Console.WriteLine(heroclient.GetBikeName());
            Console.WriteLine(heroclient.GetScooterName());
            // Wait for user
            Console.ReadKey();

            //4- Factory Method
            Console.WriteLine("Factory Method");
            DesignPatterns.Creational.FactoryMethod.Sample.VehiculeFactory factory = new ConcreteVehiculeFactory();
            IFactory scooter = factory.GetVehicule("Scooter");

            scooter.Drive(10);
            IFactory bike = factory.GetVehicule("Bike");

            bike.Drive(20);
            // Wait for user
            Console.ReadKey();

            //5- Builder
            Console.WriteLine("Builder");
            var vehicleCreator = new VehicleCreator(new HeroBuilder());

            vehicleCreator.CreateVehicle();
            var vehicle = vehicleCreator.GetVehicle();

            vehicle.ShowInfo();
            Console.WriteLine("---------------------------------------------");
            vehicleCreator = new VehicleCreator(new HondaBuilder());
            vehicleCreator.CreateVehicle();
            vehicle = vehicleCreator.GetVehicle();
            vehicle.ShowInfo();
            // Wait for user
            Console.ReadKey();

            //Structural
            Console.WriteLine("Structural");
            // Wait for user
            Console.ReadKey();

            //1 - Proxy
            Console.WriteLine("Proxy");
            ProxyClient proxy = new ProxyClient();

            Console.WriteLine("Data from Proxy Client = {0}", proxy.GetData());
            // Wait for user
            Console.ReadKey();

            //2 - Flyweight
            Console.WriteLine("Flyweight");
            ShapeObjectFactory sof   = new ShapeObjectFactory();
            IShape             shape = sof.GetShape("Rectangle");

            shape.Print();
            shape = sof.GetShape("Rectangle");
            shape.Print();
            shape = sof.GetShape("Rectangle");
            shape.Print();
            shape = sof.GetShape("Circle");
            shape.Print();
            shape = sof.GetShape("Circle");
            shape.Print();
            shape = sof.GetShape("Circle");
            shape.Print();
            int NumObjs = sof.TotalObjectsCreated;

            Console.WriteLine("\nTotal No of Objects created = {0}", NumObjs);
            // Wait for user
            Console.ReadKey();

            //3 - Facade
            Console.WriteLine("Facade");
            CarFacade facade = new CarFacade();

            facade.CreateCompleteCar();
            // Wait for user
            Console.ReadKey();

            //4 - Bridge
            Console.WriteLine("Bridge");
            IMessageSender email   = new EmailSender();
            IMessageSender queue   = new MSMQSender();
            IMessageSender web     = new WebServiceSender();
            Message        message = new SystemMessage();

            message.Subject       = "Test Message";
            message.Body          = "Hi, This is a Test Message";
            message.MessageSender = email;
            message.Send();
            message.MessageSender = queue;
            message.Send();
            message.MessageSender = web;
            message.Send();
            UserMessage usermsg = new UserMessage();

            usermsg.Subject       = "Test Message";
            usermsg.Body          = "Hi, This is a Test Message";
            usermsg.UserComments  = "I hope you are well";
            usermsg.MessageSender = email;
            usermsg.Send();
            // Wait for user
            Console.ReadKey();

            //5 - Adapter
            Console.WriteLine("Adapter");
            ITarget Itarget = new EmployeeAdapter();
            ThirdPartyBillingSystem client = new ThirdPartyBillingSystem(Itarget);

            client.ShowEmployeeList();
            // Wait for user
            Console.ReadKey();

            //6 - Decorator
            Console.WriteLine("Decorator");
            HondaCity car = new HondaCity();

            Console.WriteLine("Honda City base price are : {0}", car.Price);
            SpecialOffer offer = new SpecialOffer(car);

            offer.DiscountPercentage = 25;
            offer.Offer = "25 % discount";
            Console.WriteLine("{1} @ Diwali Special Offer and price are : {0} ", offer.Price, offer.Offer);
            // Wait for user
            Console.ReadKey();
        }
        public void SendReportToWebService(IReportSendEvent reportSendEvent = null)
        {
            var webService = new WebServiceSender(_reportInfo, reportSendEvent ?? new SilentSendEvent());

            webService.Send(CreateExceptionReport().ToString());
        }