private void OnEventCreate(string nickname, Status status) { WebRequestCreateCharacter request = new WebRequestCreateCharacter(model.Pid, nickname, model.SlotIndex, status, WebResponseCreateCharacter); NetworkManager.Web.SendCreateCharacter(request); }
public void SendCreateCharacter(WebRequestCreateCharacter request) { WebPacketQueue webPacket = new WebPacketQueue(request); webPacket.AddField("order", "profile"); webPacket.AddField("name", "registerCharacter"); webPacket.AddField("pid", request.Pid); webPacket.AddField("nickname", request.Nickname); webPacket.AddField("status", request.Status); webPacket.AddField("slotIndex", request.SlotIndex); Send(webPacket); }