private void OnEventCreate(string nickname, Status status)
    {
        WebRequestCreateCharacter request = new WebRequestCreateCharacter(model.Pid,
                                                                          nickname,
                                                                          model.SlotIndex,
                                                                          status,
                                                                          WebResponseCreateCharacter);

        NetworkManager.Web.SendCreateCharacter(request);
    }
    public void SendCreateCharacter(WebRequestCreateCharacter request)
    {
        WebPacketQueue webPacket = new WebPacketQueue(request);

        webPacket.AddField("order", "profile");
        webPacket.AddField("name", "registerCharacter");
        webPacket.AddField("pid", request.Pid);
        webPacket.AddField("nickname", request.Nickname);
        webPacket.AddField("status", request.Status);
        webPacket.AddField("slotIndex", request.SlotIndex);

        Send(webPacket);
    }