void OnEnable() { webCamList.ClearOptions(); WebCamDevice[] devices = WebCamTexture.devices; List <string> nameList = new List <string>(); for (int i = 0; i < devices.Length; i++) { nameList.Add(devices[i].name); } webCamList.AddOptions(nameList); webCamList.value = 0; webCamManager.Play(webCamPreview); if (codeStarComm.IsOpen) { codeStarPort.interactable = false; codeStarConnect.gameObject.SetActive(false); codeStarDisconnect.gameObject.SetActive(true); } else { codeStarPort.interactable = true; codeStarConnect.gameObject.SetActive(true); codeStarDisconnect.gameObject.SetActive(false); } codeStarPort.options.Clear(); codeStarComm.StartSearch(); }
public void OnSettingFinished() { intro.SetActive(true); test.SetActive(false); webCamManager.Play(video); }