public WeatherStatusNameDisplaySystem(Contexts contexts, WeatherSetting setting, WeatherStatusPanel panel) : base(contexts) { _setting = setting; _panel = panel; }
public void Init() { _setting = TestHelper.GetGameSetting().CardSetting.ResourceCardSetting; _panel = TestHelper.CreateWeatherPanel(); _systems.Add(new WeatherStatusPanelSetupSystem(_contexts, _setting, _panel)); }
public WeatherStatusCostDisplaySystem(Contexts contexts, WeatherStatusPanel panel) : base(contexts) { _panel = panel; }
public void Init() { _setting = TestHelper.GetGameSetting().WeatherSetting; _panel = TestHelper.CreateWeatherPanel(); _systems.Add(new WeatherStatusNameDisplaySystem(_contexts, _setting, _panel)); }
public WeatherStatusPanelSetupSystem(Contexts contexts, ResourceCardSetting setting, WeatherStatusPanel panel) { _setting = setting; _panel = panel; }