Example #1
0
    public WeatherModel initWeatherModel()
    {
        GameObject modelObject = GameObject.CreatePrimitive(PrimitiveType.Quad);                // Create a quad object for holding the bird texture.

        model = modelObject.AddComponent <WeatherModel> ();                                     // Add a bird_model script to control visuals of the bird.
        model.init(this);

        return(model);
    }