public static void GetInventoryName(ulong key, bool ex, Dictionary <ulong, Record> map, CASCHandler handler, string heroName) { Tuple <string, STUD, IInventorySTUDInstance> data = GetInventoryName(key, map, handler); if (data == null) { return; } string name = data.Item1; STUD stud = data.Item2; IInventorySTUDInstance instance = data.Item3; if (name == null && instance.Name != stud.Manager.GetName(typeof(CreditItem))) { Console.Out.WriteLine("\t\t(Untitled-{0:X12}) ({1} {2})", GUID.LongKey(key), instance.Header.rarity, stud.Instances[0].Name); return; } #if OUTPUT_STUDINVENTORY Stream studStream = Util.OpenFile(map[key], handler); string filename = string.Format("{0}_{1}", instance.Name, name); foreach (var c in Path.GetInvalidFileNameChars()) { filename = filename.Replace(c, '_'); } string outFilename = string.Format("./STUDs/Inventory/{0}/{1}.stud", heroName, filename); string putPathname = outFilename.Substring(0, outFilename.LastIndexOf('/')); Directory.CreateDirectory(putPathname); Stream OutWriter = File.Create(outFilename); studStream.CopyTo(OutWriter); OutWriter.Close(); studStream.Close(); #endif string addt = string.Empty; if (instance.Name == stud.Manager.GetName(typeof(CreditItem))) { CreditItem credits = (CreditItem)instance; name = $"{credits.Data.value} Credits"; } if (instance.Name == stud.Manager.GetName(typeof(WeaponSkinItem))) { WeaponSkinItem weapon = (WeaponSkinItem)instance; addt = $" Index {weapon.Data.index}"; } if (ex) { Console.Out.WriteLine("\t\t{0} ({1} {2} in file {3:X16}){4}", name, instance.Header.rarity, stud.Instances[0].Name, GUID.LongKey(key), addt); } else { Console.Out.WriteLine("\t\t{0} ({1} {2}){3}", name, instance.Header.rarity, stud.Instances[0].Name, addt); } if (instance.Header.description != 0) { using (Stream descStream = Util.OpenFile(map[instance.Header.description], handler)) { STUD description = new STUD(descStream); if (description.Instances == null) { return; } InventoryDescription desc = description.Instances[0] as InventoryDescription; if (desc == null) { return; } string descriptionStr = Util.GetString(desc.Header.str, map, handler); if (!string.IsNullOrEmpty(descriptionStr)) { Console.Out.WriteLine("\t\t\t{0}", descriptionStr); } } } }
public void Parse(Dictionary <ushort, List <ulong> > track, Dictionary <ulong, Record> map, CASCHandler handler, bool quiet, OverToolFlags flags) { List <ulong> masters = track[0x75]; foreach (ulong masterKey in masters) { if (!map.ContainsKey(masterKey)) { continue; } STUD masterStud = new STUD(Util.OpenFile(map[masterKey], handler)); if (masterStud.Instances == null) { continue; } HeroMaster master = (HeroMaster)masterStud.Instances[0]; if (master == null) { continue; } string heroName = Util.GetString(master.Header.name.key, map, handler); if (heroName == null) { continue; } string goodhero = heroName; foreach (var c in Path.GetInvalidFileNameChars()) { goodhero = goodhero.Replace(c, '_'); } if (master.Header.itemMaster.key == 0) // AI { continue; } bool ex = System.Diagnostics.Debugger.IsAttached || flags.Expert; bool hasName = false; if (!map.ContainsKey(master.Header.itemMaster.key)) { Console.Out.WriteLine("Error loading inventory master file..."); continue; } STUD inventoryStud = new STUD(Util.OpenFile(map[master.Header.itemMaster.key], handler)); #if OUTPUT_STUDINVENTORYMASTER Stream studStream = Util.OpenFile(map[master.Header.itemMaster.key], handler); string outFilename = string.Format("./STUDs/ListInventoryMaster/{0}.stud", goodhero); string putPathname = outFilename.Substring(0, outFilename.LastIndexOf('/')); Directory.CreateDirectory(putPathname); Stream OutWriter = File.Create(outFilename); studStream.CopyTo(OutWriter); OutWriter.Close(); studStream.Close(); #endif InventoryMaster inventory = (InventoryMaster)inventoryStud.Instances[0]; if (inventory == null) { Console.Out.WriteLine("Error loading inventory master file..."); continue; } Dictionary <int, string> indexMap = new Dictionary <int, string>(); List <OWRecord> items = new List <OWRecord>(); items.AddRange(inventory.Achievables.ToList()); for (int i = 0; i < inventory.DefaultGroups.Length; ++i) { string name = $"STANDARD_{ItemEvents.GetInstance().GetEvent(inventory.DefaultGroups[i].@event)}"; items.AddRange(inventory.Defaults[i].ToList()); } for (int i = 0; i < inventory.ItemGroups.Length; ++i) { string name = ItemEvents.GetInstance().GetEvent(inventory.ItemGroups[i].@event); items.AddRange(inventory.Items[i].ToList()); } foreach (OWRecord record in items) { STUD item = new STUD(Util.OpenFile(map[record], handler)); if (item.Instances == null) { continue; } WeaponSkinItem skin = item.Instances[0] as WeaponSkinItem; if (skin == null) { continue; } if (!hasName) { if (ex) { Console.Out.WriteLine("Weapons for {0} ({2:X16}) in package {1:X16}", heroName, map[masterKey].package.packageKey, masterKey); } else { Console.Out.WriteLine("Weapons for {0}", heroName); } hasName = true; } Console.Out.WriteLine("\tIndex {0} - {1}", skin.Data.index, Util.GetString(skin.Header.name, map, handler)); } if (hasName) { Console.Out.WriteLine(""); } } }
public void Parse(Dictionary <ushort, List <ulong> > track, Dictionary <ulong, Record> map, CASCHandler handler, bool quiet, OverToolFlags flags) { string output = flags.Positionals[2]; HashSet <string> heroes = new HashSet <string>(); HashSet <string> heroBlank = new HashSet <string>(); Dictionary <string, HashSet <string> > heroSkin = new Dictionary <string, HashSet <string> >(); bool heroAllWildcard = false; if (flags.Positionals.Length > 3 && flags.Positionals[1] != "*") { foreach (string name in flags.Positionals[3].ToLowerInvariant().Split(new char[] { '+' }, StringSplitOptions.RemoveEmptyEntries)) { string[] data = name.Split(new char[] { '=' }, StringSplitOptions.RemoveEmptyEntries); string realname = data[0]; heroes.Add(realname); data = data.Skip(1).ToArray(); if (data.Length == 0) { heroBlank.Add(realname); continue; } heroSkin[realname] = new HashSet <string>(); foreach (string skin in data) { heroSkin[realname].Add(skin); } } } else { heroAllWildcard = true; } List <ulong> masters = track[0x75]; foreach (ulong masterKey in masters) { if (!map.ContainsKey(masterKey)) { continue; } STUD masterStud = new STUD(Util.OpenFile(map[masterKey], handler)); if (masterStud.Instances == null) { continue; } HeroMaster master = (HeroMaster)masterStud.Instances[0]; if (master == null) { continue; } if (master.Header.itemMaster.key == 0) { continue; } string heroName = Util.GetString(master.Header.name.key, map, handler); if (heroName == null) { continue; } if (heroAllWildcard) { heroes.Add(heroName.ToLowerInvariant()); heroBlank.Add(heroName.ToLowerInvariant()); } if (!heroes.Contains(heroName.ToLowerInvariant())) { continue; } InventoryMaster inventory = OpenInventoryMaster(master, map, handler); if (inventory == null) { continue; } Dictionary <OWRecord, string> items = new Dictionary <OWRecord, string>(); foreach (OWRecord record in inventory.Achievables) { items[record] = "ACHIEVEMENT"; } for (int i = 0; i < inventory.DefaultGroups.Length; ++i) { string name = $"STANDARD_{ItemEvents.GetInstance().GetEvent(inventory.DefaultGroups[i].@event)}"; for (int j = 0; j < inventory.Defaults[i].Length; ++j) { items[inventory.Defaults[i][j]] = name; } } for (int i = 0; i < inventory.ItemGroups.Length; ++i) { string name = ItemEvents.GetInstance().GetEvent(inventory.ItemGroups[i].@event); for (int j = 0; j < inventory.Items[i].Length; ++j) { items[inventory.Items[i][j]] = name; } } Dictionary <string, WeaponSkinItem> weaponskins = new Dictionary <string, WeaponSkinItem>(); Console.Out.WriteLine("Finding weapon skins for {0}", heroName); foreach (KeyValuePair <OWRecord, string> recordname in items) { OWRecord record = recordname.Key; string itemGroup = recordname.Value; if (!map.ContainsKey(record.key)) { continue; } STUD stud = new STUD(Util.OpenFile(map[record.key], handler)); if (stud.Instances == null) { continue; } IInventorySTUDInstance instance = (IInventorySTUDInstance)stud.Instances[0]; WeaponSkinItem weapon = instance as WeaponSkinItem; if (weapon == null) { continue; } if (weapon.Data.index == 0) { continue; } string name = Util.GetString(instance.Header.name.key, map, handler); if (name == null) { name = $"Untitled-{GUID.LongKey(instance.Header.name.key):X12}"; continue; } weaponskins[name] = weapon; Console.Out.WriteLine("Found data for weapon skin {0}", name); } foreach (KeyValuePair <OWRecord, string> recordname in items) { OWRecord record = recordname.Key; string itemGroup = recordname.Value; if (!map.ContainsKey(record.key)) { continue; } STUD stud = new STUD(Util.OpenFile(map[record.key], handler)); if (stud.Instances == null) { continue; } IInventorySTUDInstance instance = (IInventorySTUDInstance)stud.Instances[0]; SkinItem skin = instance as SkinItem; if (skin == null) { continue; } string name = Util.GetString(instance.Header.name.key, map, handler); if (name == null) { name = $"Untitled-{GUID.LongKey(instance.Header.name.key):X12}"; continue; } if (heroBlank.Contains(heroName.ToLowerInvariant()) || heroSkin[heroName.ToLowerInvariant()].Contains(name.ToLowerInvariant())) { Console.Out.WriteLine("Saving textures for skin {0}", name); foreach (KeyValuePair <string, WeaponSkinItem> pair in weaponskins) { string output_real = string.Format("{0}{1}{4}{1}Weapon Skin{1}{2}{1}{3}{1}", output, System.IO.Path.DirectorySeparatorChar, Util.SanitizePath(pair.Key), Util.SanitizePath(name), Util.SanitizePath(heroName)); Dictionary <ulong, ulong> replace = new Dictionary <ulong, ulong>(); ExtractLogic.Skin.FindReplacements(skin.Data.skin.key, (int)pair.Value.Data.index, replace, new HashSet <ulong>(), map, handler, master, skin, true); Dictionary <ulong, ulong> replace_blank = new Dictionary <ulong, ulong>(); ExtractLogic.Skin.FindReplacements(skin.Data.skin.key, -1, replace_blank, new HashSet <ulong>(), map, handler, master, skin, false); if (replace.Values.Count == 0) { continue; } Dictionary <ulong, List <ImageLayer> > layers = new Dictionary <ulong, List <ImageLayer> >(); Dictionary <ulong, List <ImageLayer> > layers_orig = new Dictionary <ulong, List <ImageLayer> >(); foreach (KeyValuePair <ulong, ulong> texture_pair in replace) { ushort type = GUID.Type(texture_pair.Key); switch (type) { case 0x1A: ExtractLogic.Skin.FindTextures(texture_pair.Value, layers, replace, new HashSet <ulong>(), map, handler); if (replace_blank.ContainsKey(texture_pair.Key)) { ExtractLogic.Skin.FindTextures(replace_blank[texture_pair.Key], layers_orig, replace_blank, new HashSet <ulong>(), map, handler); } else { ExtractLogic.Skin.FindTextures(texture_pair.Key, layers_orig, replace_blank, new HashSet <ulong>(), map, handler); } break; } } Dictionary <ulong, HashSet <ulong> > origTextures = new Dictionary <ulong, HashSet <ulong> >(); foreach (KeyValuePair <ulong, List <ImageLayer> > kv in layers_orig) { ulong materialId = kv.Key; List <ImageLayer> sublayers = kv.Value; HashSet <ulong> materialParsed = new HashSet <ulong>(); if (!origTextures.ContainsKey(materialId)) { origTextures[materialId] = new HashSet <ulong>(); } foreach (ImageLayer layer in sublayers) { origTextures[materialId].Add(layer.key); } } foreach (KeyValuePair <ulong, List <ImageLayer> > kv in layers) { ulong materialId = kv.Key; List <ImageLayer> sublayers = kv.Value; HashSet <ulong> materialParsed = new HashSet <ulong>(); foreach (ImageLayer layer in sublayers) { if (!materialParsed.Add(layer.key)) { continue; } if (origTextures.ContainsKey(materialId) && origTextures[materialId].Contains(layer.key)) { continue; } ExtractLogic.Skin.SaveTexture(layer.key, materialId, map, handler, output_real, quiet, ""); } } } } } } }