public Sprite[] GetWeaponSprites(WeaponParams w) { var path = StringUtil.PathBuilder(EQUIPMENT_PATH, w.Type.ToString() + "_", w.Skill.ToString(), EXTENSION); return(GetSprites(path)); }
public Sprite[] GetWeaponSprites(WeaponParams w) { var path = StringUtil.PathBuilder(EQUIPMENT_PATH, w.Type.ToString() + "_", w.Skill.ToString(), EXTENSION); return(GetSprites(path)); }