Example #1
0
 private void OnWeaponFiredCollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
 {
     IncendiaryThrownCount = WeaponFired.Count(w => w.Weapon.Element == EquipmentElement.Incendiary);
     MolotovThrownCount    = WeaponFired.Count(w => w.Weapon.Element == EquipmentElement.Molotov);
     DecoyThrownCount      = WeaponFired.Count(w => w.Weapon.Element == EquipmentElement.Decoy);
     HeGrenadeThrownCount  = WeaponFired.Count(w => w.Weapon.Element == EquipmentElement.HE);
     SmokeThrownCount      = WeaponFired.Count(w => w.Weapon.Element == EquipmentElement.Smoke);
     FlashbangThrownCount  = WeaponFired.Count(w => w.Weapon.Element == EquipmentElement.Flash);
 }