void OnDisable()
 {
     if (weaponControls != null)
     {
         weaponControls.Disable();
     }
     handGunSF.enabled = false;
 }
Example #2
0
 void OnDisable()
 {
     if (weaponControls == null)
     {
         return;
     }
     weaponControls.Disable();
 }
Example #3
0
 void OnDisable()
 {
     weaponControls.Disable();
 }
Example #4
0
 void OnDisable()
 {
     weaponControls.Disable();
     hitSound.enabled = false;
 }