private void NUIDropItem(ExpandoObject obj) { Dictionary <string, dynamic> aux = Utils.expandoProcessing(obj); string itemname = aux["item"]; string type = aux["type"].ToString(); Debug.WriteLine(type); Debug.WriteLine(itemname); if (type == "item_money") { TriggerServerEvent("vorpinventory:serverDropMoney", double.Parse(aux["number"].ToString())); Debug.WriteLine("Soltando dinero"); Debug.WriteLine("Soltando dinero"); } else if (type == "item_standard") { if (int.Parse(aux["number"].ToString()) > 0 && vorp_inventoryClient.useritems[itemname].getCount() >= int.Parse(aux["number"].ToString())) { TriggerServerEvent("vorpinventory:serverDropItem", itemname, int.Parse(aux["number"].ToString()), 1); vorp_inventoryClient.useritems[itemname].quitCount(int.Parse(aux["number"].ToString())); //Debug.Write(vorp_inventoryClient.useritems[itemname].getCount().ToString()); if (vorp_inventoryClient.useritems[itemname].getCount() == 0) { vorp_inventoryClient.useritems.Remove(itemname); } } } else { //Function.Call((Hash) 0x4899CB088EDF59B8, API.PlayerPedId(), (uint) int.Parse(aux["hash"]),false,false); Debug.WriteLine("Tirando Arma"); Debug.WriteLine(aux["id"].ToString()); TriggerServerEvent("vorpinventory:serverDropWeapon", int.Parse(aux["id"].ToString())); if (vorp_inventoryClient.userWeapons.ContainsKey(int.Parse(aux["id"].ToString()))) { WeaponClass wp = vorp_inventoryClient.userWeapons[int.Parse(aux["id"].ToString())]; if (wp.getUsed()) { wp.setUsed(false); API.RemoveWeaponFromPed(API.PlayerPedId(), (uint)API.GetHashKey(wp.getName()), true, 0); } vorp_inventoryClient.userWeapons.Remove(int.Parse(aux["id"].ToString())); } } LoadInv(); }
public async Task dropallPlease() { await Delay(200); if (GetConfig.Config["DropOnRespawn"]["Items"].ToObject <bool>()) { Dictionary <string, ItemClass> items = vorp_inventoryClient.useritems.ToDictionary(p => p.Key, p => p.Value); foreach (var item in items.Values) { TriggerServerEvent("vorpinventory:serverDropItem", item.getName(), item.getCount(), 1); vorp_inventoryClient.useritems[item.getName()].quitCount(item.getCount()); //Debug.Write(vorp_inventoryClient.useritems[itemname].getCount().ToString()); if (vorp_inventoryClient.useritems[item.getName()].getCount() == 0) { vorp_inventoryClient.useritems.Remove(item.getName()); } await Delay(200); } } if (GetConfig.Config["DropOnRespawn"]["Weapons"].ToObject <bool>()) { Dictionary <int, WeaponClass> weapons = vorp_inventoryClient.userWeapons.ToDictionary(p => p.Key, p => p.Value); foreach (var weapon in weapons) { TriggerServerEvent("vorpinventory:serverDropWeapon", weapon.Key); if (vorp_inventoryClient.userWeapons.ContainsKey(weapon.Key)) { WeaponClass wp = vorp_inventoryClient.userWeapons[weapon.Key]; if (wp.getUsed()) { wp.setUsed(false); API.RemoveWeaponFromPed(API.PlayerPedId(), (uint)API.GetHashKey(wp.getName()), true, 0); } vorp_inventoryClient.userWeapons.Remove(weapon.Key); } await Delay(200); } } await Delay(800); dropAll = false; }