Example #1
0
    private void Start()
    {
        data = GetComponent<WaveParticleData>();

        if (data == null)
        {
            Debug.LogError("WaveParticleMotion can't exist on a GameObject without a WaveParticleData. Disabling.");
            enabled = false;
        }
    }
    private void Start()
    {
        data = GetComponent<WaveParticleData>();

        if (data == null)
        {
            Debug.LogError("WaveParticleMotion can't exist on a GameObject without a WaveParticleData. Disabling.");
            enabled = false;
            return;
        }

        renderer.sharedMaterial = (data.Height > 0) ? up : down;
    }