Example #1
0
    protected void Start()
    {
        if(WavMn == null) WavMn = FindObjectOfType<WaveMan>();
        WavMn.enemySpawned();
        Speed = SpeedWander;
        base.Start();
        //Target = FindObjectOfType<PlayerController>().Motor;

        Rep = GetComponent<Repulsor>();
        Vis = GetComponentInChildren<Vision>();

        Vis.Recv = this;

        targetWP();
    }
Example #2
0
    protected void Start()
    {
        if (WavMn == null)
        {
            WavMn = FindObjectOfType <WaveMan>();
        }
        WavMn.enemySpawned();
        Speed = SpeedWander;
        base.Start();
        //Target = FindObjectOfType<PlayerController>().Motor;

        Rep = GetComponent <Repulsor>();
        Vis = GetComponentInChildren <Vision>();

        Vis.Recv = this;

        targetWP();
    }
Example #3
0
 void Awake()
 {
     SpawnTimer = SpawnRate;
     Trnsfrm    = transform;
     WMan       = FindObjectOfType <WaveMan>();
 }
Example #4
0
 void Awake()
 {
     SpawnTimer = SpawnRate;
     Trnsfrm = transform;
     WMan = FindObjectOfType<WaveMan>();
 }