Example #1
0
        public MusicInfo(string key, MiniYaml value)
        {
            Title = value.Value;

            var nd = value.ToDictionary();

            if (nd.ContainsKey("Hidden"))
            {
                bool.TryParse(nd["Hidden"].Value, out Hidden);
            }

            var ext = nd.ContainsKey("Extension") ? nd["Extension"].Value : "aud";

            Filename = (nd.ContainsKey("Filename") ? nd["Filename"].Value : key) + "." + ext;

            if (!GlobalFileSystem.Exists(Filename))
            {
                return;
            }

            Exists = true;
            using (var s = GlobalFileSystem.Open(Filename))
            {
                if (Filename.ToLowerInvariant().EndsWith("wav"))
                {
                    Length = (int)WavLoader.WaveLength(s);
                }
                else
                {
                    Length = (int)AudLoader.SoundLength(s);
                }
            }
        }
Example #2
0
		public void Load()
		{
			if (!GlobalFileSystem.Exists(Filename))
				return;

			Exists = true;
			using (var s = GlobalFileSystem.Open(Filename))
			{
				if (Filename.ToLowerInvariant().EndsWith("wav"))
					Length = (int)WavLoader.WaveLength(s);
				else
					Length = (int)AudLoader.SoundLength(s);
			}
		}
Example #3
0
        public void Load()
        {
            if (!Game.ModData.ModFiles.Exists(Filename))
            {
                return;
            }

            Exists = true;
            using (var s = Game.ModData.ModFiles.Open(Filename))
            {
                if (Filename.ToLowerInvariant().EndsWith("wav"))
                {
                    Length = (int)WavLoader.WaveLength(s);
                }
                else
                {
                    Length = (int)AudLoader.SoundLength(s);
                }
            }
        }