Example #1
0
    public void Return(WaterColorDrop drop)
    {
        _activeWaterDrops.Remove(drop);

        if (!_inactiveWaterDrops.Contains(drop))
        {
            _inactiveWaterDrops.Add(drop);
        }

        drop.gameObject.SetActive(false);
    }
Example #2
0
 private void Awake()
 {
     _waterColorDrop = GetComponent <WaterColorDrop>();
 }