Example #1
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.transform.tag == "EnemyAttackEffect")
     {
         GameObject  effect = null;
         WaterAttack water  = other.gameObject.GetComponent <WaterAttack>();
         if (water != null)
         {
             effect = water.GetHitEffect();
         }
         if (effect == null)
         {
             effect = other.gameObject.GetComponent <FireAttack>().GetHitEffect();
         }
         Instantiate(effect, transform);
         Destroy(other.gameObject);
     }
 }